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setLightBrightness()

Purpose

Set the brightness of a light source

Description

Set the brightness of a light source to the specified value

Syntax

setLightBrightness( light, brightness )

Arguments

light handle of the light source

brightness brightness of the light source (0 - 100)

Example

setCamera( { 0, 10, 10 }, { 0, 0, 0 } )
bright = 50
light = worldLight( { -1, -1, -1 }, white, bright )
ballmodel = loadModel( "Kat Deak/Discoball" )
ball = placeObject( ballmodel, { 0, -0, 0 }, { 10, 10, 10 } )
loop
    c = controls( 0 )
    if c.up then
        bright += 1
    endIf
    if c.down then
        bright -= 1
    endIf
    bright = clamp( bright, 0, 100 )
    setLightBrightness( light, bright )
    rotateObject( ball, { 0, 1, 0 }, 1.0 )
    drawObjects()
    printAt( 0, 0, "Use up and down arrows to adjust brightness: ", bright )
    update()
repeat

Associated Commands

pointLight(), pointShadowLight(), removeLight(), setAmbientLight(), setLightColour(), setLightDir(), setLightPos(), setLightSpread(), spotLight(), worldLight(), worldShadowLight()

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