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    Another Dizzy!

    Work In Progress
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    • SteveZX81
      SteveZX81 F last edited by

      That is looking really neat!

      1 Reply Last reply Reply Quote 1
      • waldron
        waldron F last edited by

        love me some dizzy

        1 Reply Last reply Reply Quote 1
        • AndyG1985
          AndyG1985 @AndyG1985 last edited by

          Well I’ve made great strides with this and finally have a working game! Albeit with two screens and only a few puzzles. I can’t tell you how happy (and surprised) I am that I’ve been able to work all of this out. The inventory system in particular was an absolute mind-melter!

          The collision detection isn’t 100%, but other than that I do believe I have a fully-functioning engine, ready for full game :D. I really hope it can pass share approval, as I added the same copyright notice as the fan-made games on the official Dizzy site. If it doesn’t, then maybe it would help if I switch to the assets provided?

          pugmartin 1 Reply Last reply Reply Quote 11
          • pugmartin
            pugmartin F @AndyG1985 last edited by

            @AndyG1985 absolutely phenomenal mate

            1 Reply Last reply Reply Quote 1
            • AlienDjinn
              AlienDjinn last edited by

              Wow! Amazing progress!

              1 Reply Last reply Reply Quote 1
              • AndyG1985
                AndyG1985 last edited by AndyG1985

                Hurrah, it’s live! The download code is NNX1UBNDXH. And many thanks for the feedback so far :)

                1 Reply Last reply Reply Quote 1
                • SteveZX81
                  SteveZX81 F last edited by

                  Brilliant!! looks sooooooooo good.

                  1 Reply Last reply Reply Quote 1
                  • vinicity
                    vinicity F last edited by

                    That looks great!

                    AndyG1985 1 Reply Last reply Reply Quote 1
                    • AndyG1985
                      AndyG1985 @vinicity last edited by

                      I’ve been soldiering on with this, improving the collision detection, and we also now have underwater physics!

                      (The Mandela effect is very weird because I looked into it, and of all the official Dizzy adventures, the only one that actually had this was Spellbound Dizzy, one of my least-favourite. Still, I think it’s a nifty feature and it should allow for more creative platforming.)

                      Not much left to do until I can start coding the game proper... eggsciting times!

                      waldron 1 Reply Last reply Reply Quote 6
                      • Jonboy
                        Jonboy Fuze Team last edited by

                        I wonder what the Oliver Twins would think of this incredible achievement... It totally captures the original. I can't wait for the finished article to play through.

                        AndyG1985 D 2 Replies Last reply Reply Quote 2
                        • waldron
                          waldron F @AndyG1985 last edited by

                          @AndyG1985 can't wait to play this, haven't played a dizzy game since my spectrum died many moons ago. looks like the oliver twins made it them selves!

                          1 Reply Last reply Reply Quote 2
                          • AndyG1985
                            AndyG1985 @Jonboy last edited by AndyG1985

                            Thanks both, that’s the best feedback I could hope for! Meeting the Twins is still on my bucket list, I keep missing their events sadly

                            1 Reply Last reply Reply Quote 1
                            • AndyG1985
                              AndyG1985 last edited by

                              This post is deleted!
                              1 Reply Last reply Reply Quote 2
                              • D
                                DizzysDad @Jonboy last edited by

                                @Jonboy
                                I think it looks amazing. :) I think I'll have to have a go at writing a Dizzy game on Fuze too!
                                Andrew Oliver

                                AndyG1985 1 Reply Last reply Reply Quote 10
                                • Jonboy
                                  Jonboy Fuze Team last edited by

                                  Now that's high praise indeed - that's the father of Dizzy right there! (or at least one of them)

                                  1 Reply Last reply Reply Quote 3
                                  • AndyG1985
                                    AndyG1985 @DizzysDad last edited by AndyG1985

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                                    Moving platforms sorted! Actually, since we have an energy bar, 3 lives and no instant death for water, I’m having to look for every opportunity for danger...

                                    @DizzysDad - from one Andrew to another! Thanks so much for your encouragement (I did reply to your comment on my tweet but forgot to “tag” - I barely use it!). I’m really excited to see what you come up with and my breath is already bated for Wonderful Dizzy :D

                                    AndyG1985 1 Reply Last reply Reply Quote 6
                                    • AndyG1985
                                      AndyG1985 @AndyG1985 last edited by

                                      Since @Jonboy very kindly sent me a tile sheet, progress has been much faster. My coding is improving too - I got this working on my first try :D. The map is almost complete, then I’ll just have the puzzles to code.

                                      AndyG1985 1 Reply Last reply Reply Quote 8
                                      • AndyG1985
                                        AndyG1985 @AndyG1985 last edited by

                                        ... and a beautiful bit of coding if I may say so! It’s not far from being finished :)

                                        AndyG1985 1 Reply Last reply Reply Quote 10
                                        • AndyG1985
                                          AndyG1985 @AndyG1985 last edited by AndyG1985

                                          Ok, after 4 months and 400 hours (or more!) of fun, I can finally say, that I give to you... TYCOON DIZZY!

                                          At 55 screens, it’s a standard-sized Dizzy adventure. It’s loosely themed around Monopoly (gotta have a theme!) and of course it’s in the mighty ZX style. I don’t think any of the puzzles are too fiendish, and there are clues for the harder ones.
                                          The download code is NRZXVMNDXH.

                                          (Oh, and if anyone is wondering whether the stress of drawing a map with pixel-perfect collisions and everything else using a controller whose analogs delight themselves in shooting upwards every 2-10 seconds was enough to trigger a breakdown... I can tell you it was.)

                                          1 Reply Last reply Reply Quote 11
                                          • vinicity
                                            vinicity F last edited by

                                            Wow! Amazing! Can't wait to try it out.

                                            Congratulations on finishing it!

                                            1 Reply Last reply Reply Quote 1
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