FUZE GAME JAM #5: 31st July - 2nd August THEME: LIGHT
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@Dave a possible idea for the future, how about a week long gamejam? 48hrs just flies by so quick. maybe even a one off week one for Fuze's first anniversary?
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@SteveZX81 Quite a nice idea. I'm open to that, I'll have a think about it!
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@waldron so you mean instead of a theme? because the idea is awesome, and would be a great change of pace
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@CasualTie5 cant take credit for that, steves awesome idea that
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The theme should be, vacationing/holiday!
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...or maybe “back to work”!
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I will second the “holiday” theme idea - let’s all pretend we were able to take one this year!
And also the extended time - the last one took over my entire weekend (not that it wasn’t fun). -
I hope this is not too silly of a question: Are we "allowed" to start with a base code framework - for example, a "boilerplate" generic game loop, generic controller functions, things like that? I ask because I did not manage to get further than that in the last game jam... Either way, I hope to join in next week!
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Well, yes and no. It's not really in the spirit of things to start with too much code, but who's going to know? I think realistically, please just be sensible about it. Last time round I managed to break my own guidance without even really thinking about it because I copied a function in from one of my other programs for drawing fonts from tiled images. Did it without thinking.
I don't think anyone is going to expect you to re-create that kind of thing, just for the sake of it or you'll never get anywhere in 48 hours, but if you have a template that has a complete text adventure set up (just to use an example) that all you have to do is write the story, then that's not really allowed.
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Thank you, @Martin. That makes sense!
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I nominate “seafood” as the game jam theme.
Think of the possibilities!
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@vinicity I like it! Even though Dave won't pick it.
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I can't make it this time. But I wish you all good luck and endurance. I am looking very much forward for the presentation video and the always inspiring content. 👍
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stupid question, but "light" as in "not heavy" or "visibility"?
both might be cool soo... -
@CasualTie5 I believe this is why the theme is one word each time, because you can spin it however you want and gives more variety.
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I can’t come up with anything (that I can make)
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@LinkCraft maybe think of a genre you like and find a way to have Light as the theme? e.g. you like racing games, so you make a light-speed racer? something like that
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@LinkCraft You could Link(craft) it via story. In the last Game Jam, the theme was "speed". There was nothing speedy in gameplay about my submission. The story was loosely related to speed of light. :D Nobody minded.
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There is a lot of scope here:
Light can be a noun, a verb or an adjective