Unexpected fun (or fun facts)
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Yes I use my girlfriend's shampoo because it gives "volume" to the hair, but in fact I have baldness (I'm not totally bald) and I laugh on my own. Well that's not programming, it's true.
Otherwise drawTextEx is not documented, are there other functions like this? It's super interesting!
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I was going to post a link with my post about the very useful drawMultiColoredText() command, but it seems to have been removed without any notification. I guess we are not allowed to discuss undocumented features here?
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@vinicity There is no problem with discussing them but they may or may not be come permanent language features so use with care
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But why was the other topic deleted, then?
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It was deleted by the poster
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I see! Sorry for thinking it was you guys!
So, here is what I got:
drawMulticoloredText(float x, float y, float size, vector tint, ...)where...can be one string or a series of strings like other text drawing functions.It supports colour markup like
"[red]This will be red [blue]and this will be blue". Hex colour codes are also supported (should be prefixed with # like in HTML).But the most useful thing about it is that you can add in one of the following constants in the string:
CONTROLS_A, CONTROLS_B, CONTROLS_X, CONTROLS_Y, CONTROLS_DPAD, CONTROLS_STICK_LEFT, CONTROLS_STICK_RIGHT, CONTROLS_L3, CONTROLS_R3, CONTROLS_L, CONTROLS_ZL, CONTROLS_R, CONTROLS_ZR, CONTROLS_MINUS, CONTROLS_PLUSand a little picture of the corresponding joy-con control will be rendered in its place.Just beware that this is undocumented and unsupported stuff, so it might change or even be removed in future Fuze updates. I think (and hope) the plan is to add this functionality to the old text rendering commands in the future...
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@vinicity thats valuable information, thanks. But I am sure, you got some coding fun too to share😉?
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Wow this is very nice! thanks you for sharing!
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I got another one: never seen a thread going off topic as quick as this one 😂
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OK, here is a joke:
A Programmer was walking out of door for work, his wife said “while you’re out, buy some milk” and he never came home.
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My wife said: "Please go to the store and buy a carton of milk and if they have eggs, get six." I came back with 6 cartons of milk She said, "why in the hell did you buy six cartons of milk"
"They had eggs"
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Yes, guys, you nailed it. 😄😆
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How do mathematicians deal with constipation?
They sit down and work it out with a pencil.
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what is a computers favorite food?... bits and chips
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Depending on your integer size 4294967297 + 4294967297 = 2 ;-) also you can get over it if you use int() to define your integer value.
(further down in the code you need aupdate()andsleep(10), not shown in the screenshot)


We seem to have 4 bytes available if we use a normal int assignment (not over the int() return value).
FFFF FFFF = 0 = 4294967296 = 2^32
Maybe int() returns a 64 bit integer? -
Yes, Fuze integers are 64 bit signed values, but the constant literals (numbers typed into the code editor) are 32 bit signed values. It is somewhat unusual for literals to be a smaller type than the variables they are assigned to. It makes for some interesting code if you want to use larger integers.
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...so if you do ’x = 4294967296
y = x+x
Print(y)’You’ll get the right answer?
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@toxibunny well not wrong, but probably not what you would expect. The number is stored in x as 0. So the result will be zero. @Gothon mentioned that the editor or interpreter is assigning only
2 bytes4 bytes for the number you type in the editor. If you generate that number with a function like int() and pow() you get the right value into x and it will show correctly. (Hope i got that right) -
What if x was set to be 4294967295?
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@toxibunny said in Unexpected fun (or fun facts):
What if x was set to be 4294967295?
You will get 4294967295 + 4294967295 = -2 because 4294967295 = 2^32 - 1. Valid values for 32 bit (4 byte) signed numbers go from -2^31 to 2^31 - 1 (-2147483648 to 2147483647), anything outside that range wraps around. Eg, 2147483648 = -2147483648