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    A simple esolang interpreter

    Creation share codes
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    • L
      LucasJG25 @JMM161437 last edited by

      @JMM161437 It will be a lot more easier to edit your code now. Enjoy! :D

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      • JMM161437
        JMM161437 F last edited by

        :D... have no other reply ideas lol

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          LucasJG25 @JMM161437 last edited by

          @JMM161437 hehe... No worries. Let me know how the new langauge features hold up when it's live.

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          • JMM161437
            JMM161437 F last edited by

            @LucasJG25 I will! also if you like I posted a small game share code called Alien Defense if you wanna check it out!... don't mean to advertise off topic lol... not sure if it's live yet

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              LucasJG25 @JMM161437 last edited by

              @JMM161437 Sure I'll check out your game.

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              • JMM161437
                JMM161437 F last edited by JMM161437

                @LucasJG25 Thanks! maybe I'll make one in this interpreter... one way or another XD

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                  LucasJG25 @JMM161437 last edited by

                  @JMM161437 Looking forward to it! :)

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                    LucasJG25 last edited by

                    Esolang is now live. Enjoy Y'all! Excited to see all Y'all code written for my esolang.

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                    • JMM161437
                      JMM161437 F last edited by

                      Awesome! Thanks for the program!

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                        LucasJG25 last edited by

                        Ok, So I've updated the BrainF interpreter I tried to write in my esolang. With the new language features aka (labels). This version works a bit better than the first.

                        You can do simple loops such as (++++[-.]) which will loop 4 times.

                        Have fun!!

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                        • JMM161437
                          JMM161437 F last edited by JMM161437

                          what about infinite loops?
                          EDIT: oh I thought you ment the esolang XD

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                            LucasJG25 last edited by

                            This is a lot of work! Looking forward to seeing what you guys can do with this now that pixel mode is implemented.

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                            • JMM161437
                              JMM161437 F last edited by

                              I've been working on something but it's taking longer than I expected lol.

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                                LucasJG25 @JMM161437 last edited by

                                @JMM161437 This is concerning your project right?

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                                • JMM161437
                                  JMM161437 F last edited by

                                  @LucasJG25 yeah should of said I haven't checked it out... my bigger fuze product is done, but I keep wanting to add more to it

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                                    LucasJG25 @JMM161437 last edited by LucasJG25

                                    @JMM161437 Have you got a shared code for that?

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                                    • JMM161437
                                      JMM161437 F last edited by

                                      I do but never posted it... not sure if I'm allowed to post showcase submission codes or not

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                                        LucasJG25 @JMM161437 last edited by

                                        @JMM161437 I see. Is this the digital circuits project you told me about?

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                                        • JMM161437
                                          JMM161437 F last edited by

                                          @LucasJG25 no that one I'm working on now and it ain't even close to done... the one I'm working on that's basically done but feels needs more to it is my small 3 level 3D game called Galactic Bolts... I just implemented a lot of suggestions to it and am excited to show it off just not too sure if sharing the share ID would make sense if it gets into the showcase for everyone to download

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                                            LucasJG25 @JMM161437 last edited by

                                            @JMM161437 I see

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