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    Cube Match - 3D puzzle game

    Work In Progress
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    • spikey
      spikey F last edited by


      Ahh.. the last 20%, when you spot the bugs in the program corners. If the puzzle would be easier, I could quicker test if the cube is completed or not ;-)

      1 Reply Last reply Reply Quote 2
      • pianofire
        pianofire Fuze Team last edited by

        You get a shout out in the new video!

        waldron spikey 2 Replies Last reply Reply Quote 4
        • waldron
          waldron F @pianofire last edited by

          @pianofire yes fuze !!!! Cant wait

          1 Reply Last reply Reply Quote 0
          • spikey
            spikey F @pianofire last edited by

            @pianofire ooh, what an honor. @Dave thanks!! I can feel a slight pressure to get it done properly😁 ...and with those 3D functions I will be able to reduce the lines of code by 40%. These put a lot of sugar on the 3D cake. The way is open for even more awesome game projects. Thank you for that.

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            • spikey
              spikey F last edited by spikey

              Please excuse the silence in this thread. I learned that the shapes I was using are not public domain. I will come up with a public domain friendly version to respect this.

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              • Dave
                Dave Fuze Team last edited by

                I didn't see that the shoutout was mentioned here! No problem :) It's worth shouting out!

                No pressure of course, but it would be so cool to see the updates to this.

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                • spikey
                  spikey F last edited by

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                  • spikey
                    spikey F last edited by spikey

                    I learnt that backgrounds enrich 3D scenes, so I decided to add the cloudy 3D setEnvironment(2, ...). My first approach setting the camera to a bottom-up view, to show the desired part of the background without the horizon was not applicable. Because the rotation order of the axis is fixed to the most common scene ground, the plane x-z axis. And I need to tilt to the left and right, during the game, to make the puzzle easier. So, I use a camera perspective that still shows a bit of the horizon.Background_With_Horizon.jpg

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                    • spikey
                      spikey F last edited by

                      I am working on some background music.

                      1 Reply Last reply Reply Quote 5
                      • PickleCatStars
                        PickleCatStars F last edited by

                        Wow nice work!

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