Introduce Yourself
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Hi everyone. My name is Arthur, and I make games profesionally, but I also enjoy making them as a hobby. I hate sitting at my computer at home, so making little games on my switch is super compelling. I got Fuze over the weekend and had a lot of fun modifying the sample programs with my 4 year old son helping me (by making ridiculous suggestions). Looking forward to spending some time here learning and sharing with everyone.
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Hullo! Started programming as an 8 year-old in the 80s using Spectrum BASIC; AMOS for the Amiga in the early 90s; C/C++ for PlayStation in the late 90s. I’ve taught PlayStation programming to undergrads for the last 10 years and run a university game studio publishing PS4 games. Also wrote some books on GameMaker years ago. Really keen to get my daughters enthused into having a go with this (they’ve done some GameMaker) and looking forward to seeing what can be done with it!
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Hey all,
You can call me Jaywalker, or Jay and I am from Germany! I am 27 years old, for anyone who wants to know :D
I got into programming about 15 years ago.
It all started with batch programs and later AutoIT. Now I do app development and Virtual Reality Fitness games/applications.
Gaming is my #2 favourite thing to do in front of my pc/consoles. I proudly count myself in the 1% of the best Rocket League players, lol -
Hi, I am ITzTravelInTime aka Pietro into the real life. I am italian, i am 21 years old, and i am a computers enthusiasth, developer and computer engeneering student.
A brief version of my programming history:
I started programming when i was 15, and i started with visual basic .net, then i was accepted into the italiy's official ios developers academy and i learned swift, objective-c and a whole bunch of other stuff to be a fully flagged developer for apple's platforms. Then i went into university and i larned about c, c++ and machine langue for the m68k and machine architectures. In parallel i learned abou the x86 architecture and the development of low level software, and i started making dos programs.
About computers-related things which are not programming, I am a :
- Computer parts collector, with parts rangeing from 1983 up to the last generation, i like playing with old hardware and ms-dos stuff.
- Nintendo fan and game/consoles collector, i like to have a large library of games for my systems.
- Gamer obviusly and a PC gamer (PCMR is inevitable for people like me)
- Collector of wired computer things i find for cheap
- Small apple collector
- Small electronics projects maker
Outside computers I am:
- Someone who likes fishing, biking and eating
- A movies and tv series enthusiast (SW, MCU, BTTF, some animes, and such)
- A small Youtuber
- A huge youtube whatcher
- Small science enthusiast
I think it raps it up for all the the things i likedoing and which somewhat defines me.
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Hi I'm Allie. I'm an old QBasic programmer from the eighties and I Love that Fuse4 even exists. The fact that no other console can boast its own on console SDK is really a step in the right direction for Nintendo. Looking forward to learning this language anew and getting to know all of you.
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Hi, I'm... Kura (for various reasons I prefer not to mention my real name).
I ran into Fuze by accident and it seemed very enticing, since I love being able to mess around, but especially on Switch since it's a portable device so I can easily do it anywhere I feel like.
I learnt the basics of programming a long time ago, mostly from taking classes in Logo (if anyone remembers that), and from messing around with the Atari 800XL I had in 1990 (8 bit systems were on the way out then, so that stuff is technically a bit before my time, but I still spent a lot if time with that system. XD)
Later, towards the end of the 90's though is when I really got into game development, which at the time meant learning the Windows SDK, DirectX (6.21), C/C++ and a whole bunch of other things.
Somewhere in the middle I was messing around with the very first iteration of Click & Play.At some point along the line I also developed an interest in homebrew console game development, and have messed around with SNES programming a bit. (lots of overlap with the Atari, given 8 and 16 bit systems have similar design features and both used a 6502 related processor)
I wouldn't say I'm very good at any of this stuff, but I HAVE been doing it for a long time, and Fuze was definitely something of a dream come true, when you consider I'd even thought of whether I could find an excuse to pick up a switch dev kit.
****Fuze on Switch is something of a halfway point then between just playing games on the thing and going all in and trying to get a developer license, access to the official SDK's and so on.
Which... Unless I get serious about trying to release an actual game is more or less perfect for me really.Now if you'll excuse me, I have to dig into my old books and see if I can create a software 3d renderer. XD
Sure Fuze has native 3d capabilities, but, where's the fun in that? ;p -
Hi, I'm Michal,
I stated to learn programming on Atari 130XE using BASIC and assembly language. Later on I transfered to Amiga where I mainly used C and assembly for 68xxx family. Also tried AMOS on Amiga. In parallel I used to code on x86 machines in Turbo Pascal, later in Delphi and even more later in C/assembly for x86/x86_64. In the 90's I loved to code 3D engines and routines on various platforms.
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Hello! I’m brillianceguy and I’m hoping to learn more about coding and how to make games with it. I have a background in music, so that’s also important to me.
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Hi! Im from Spain and im still hooked about how many circles i can spawn with a few lines of code :) i dont have any other knowledge about coding besides industrial robotics/arduino, so this is helping me a lot to continue developing my coding skills!
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Hey All, Tratax here - I've been using computers and basic style languages since IBM JX/C64/486 eras. Have spent the last few years relearning and pushing the boundaries of what QB64 can do and am so glad F4NS is released as I have just been thinking which language will I learn next after QB - Had F4NS from day 1 release and am currently porting all my QB games across harnesing the accessibility of this amazing product, hoping to write some 80s/90s PC era inspired titles similar to some of my favourite classics.
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Hello everyone! My name is Arniel, and I am an active modder for a game called TerraTech by Payload Studios. All of my hobbies circulate around making things.
I grew up playing LittleBigPlanet, and LBP2. Two great games that reached deep for creativity for me.
My first programming language was a form of BASIC for the DS family (around 12 years old), so I was excited to hear that such would be appearing for the Nintendo Switch! I then encountered C# two years after initially being exposed to PetitBASIC. Proceeded to learn that language over the course of 3 years through reading decompiled code, modifying and experimenting with the .Net assemblies of TT. Since then I've made various mods adding mechanics or functionality once deemed "impossible" by the developers, and a mod manager utility to make patching and acquiring these mods much simpler for users.Apologies if I may appear socially awkward at first. Have a good day!
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My name is Scott. I've been a Nintendo kid since Mario Bros. on Atari and have enjoyed every Nintendo console except Virtual Boy. I've also always enjoyed art and tech and got a degree in Computer Animation and work at a video game company as a character technical artist. I try to make things in Dreams on PS4 but have a 1 1/2 year old daughter so games and screen time in general is limited in our house. I am pretty knowledgeable about python and love the idea of hobby game making on the go with FUSE4 on Switch. I would love to make something like a shorter Secret of Mana game mechanic for many settings and story ideas I have.
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Hi I'm Rex and I'm 31 years old, I have no idea how to code, but I have played TONS of videogames by this point, so I figured why not try to make my own. This actually seems like a pretty nice community. I wish to learn music sprite making level design and programming etc. I've dabbled in a bit of stuff but got good at none of them like Unreal engine 4 Godot RPG maker MV RPG Maker 2003 RPG maker on PS1 tried pixel game maker. mv yeah, I'm pretty bad at this and for a long time at that lolz, but if everyone can help each other learn to code, then I'm happy to be apart of this community. What I would like to do with FUZE4 is to be able to make at least PS1 quality to n64 games with this with my own characters stages music etc would be awesome.
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Hello! My name is Chase, and I am a small software/game developer. I've been anticipating F4NS ever since it was announced, even going to purchase SmileBasic on the Japanese eShop to get a taste of NS programming ahead of time. Oh yeah, I also like playing SSBU, so if you ever wanna play, just hit me up. My friend code is [SW-1090-9389-2811].
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Hi! my name is Louis and I am 15, I started programming when I was 9 when I started to learn Python, then as time progressed I began to learn HTML and CSS to create my first website when I was 12/13 and a couple of months ago I started to learn C# and unity to learn how to make indie games. I have played around a bit with blender, creating 3D models and short animations. I'm saving up for a Nintendo switch which I will hopeful be able to buy in November after saving enough money and I will 100% get FUZE the day I get it. Recently I have Repairing Nintendo consoles - DS Lite's and DSi XL's to fund this goal! I can't wait to see how FUZE evolves and what people create and share!
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Hello, my name is Alberto. I've been programming for a while (since my Commodore 64). My son has a switch and I bought Fuze as an excuse for my son to learn some programming, although in reality I am the most interested :-)
I'm starting with the tutorials now. Hope I can share something soon. -
I'm Martin and I first coded on a ZX Spectrum and it launched my career. But not the way you might expect. Sure, I wrote and sold a game... but sailing was my passion and the proceeds paid for me to crew on a 3 month voyage. On my return I got a job on a racing yacht..... writing software. I had to interface the boat's instruments to a "portable computer" (don't think laptop! ... it was IBM). It generated tactical assistance and navigation (no GPS of course). I still love sailing but jobs on boats were rare and the career enevitably ended up in software ashore. That ZX Spectrum still felt so nostalgic...then out of the blue, a genius team invents Super Spectrum on steroids...and it's running on the very Switch already in my hand. It's portable and yes - I can use it on a boat.
Thank you Fuze!PS "Wanderer" was one of my early boats, and 1412 was her sail number - hence my forum username
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Hello my name is Eric.
I started coding in 1984 with an Atari 800XL.
I collect old 8bit computers.
I bought a Nintendo Switch last Christmas when I learned the existence of Fuze.
Fuze4Switch is very promising.
I also work on a PC games made with Löve2D : Journey
you can find information about Journey on my tweeter, @dreams_games -
Hi all,
I'm Nicolas, living in Paris, and Fuze F4NS was one of my reasons to buy a Switch ! I love Codea on iOS and I'm glad there is an equivalent on Switch
I usually never finish what I start coding, but I usually enjoy doing so ... -
Hi!
I'm Lionel and 27 years old. I wrote my first line of code four years ago and I'm working as a software engineer now, mostly C#.
I hate myself for not getting into programming sooner and envy everyone who grew up with one of those early home computers like spectrum or C64.
The first time I saw fuze pop up on the Nintendo e-shop I knew I had to play around with it. Fuze is an awesome piece of software with an awesome and helpful community.