The Longest Drive
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@joyrider3774 if you did want to add that you could have half the screen X co-ords reading oncoming traffic like a in and out 2 way function. Just a suggestion either way it's a fantastic first 3d project with lots of potential.
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not much progress, i ran into some problems with the code and fuze but all investigated now and fixed.
these are the changes:
- lots of internal code refactoring
- switched road tile
- added background environment (i was not aware there some build in)
- added extra camera views which you can switch between
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That looks really good! You should add in some turns!
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Hello, Here is a new progress report. Lots has changed like:
- Switched enemy direction (same as player now)
- added fuel
- added segmentbars for fuel and speed
- added taillights (toxibunny suggested this)
- added speed optimasation to not call objectpointat if the objects angle has not changed
- switcht to use objectpointat instead of rotating the object and undoing the rotation at each frame
- ....
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Nice to see how this game has evolved, looks nice and fun to play. I like the occasional bird flying over as well :)
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@PB____ ah yeah i forgot to mention the birds :) indeed there are 2 eagles flying over horizontally randomly at certain times. I also added a parralell to the road little flying bird. I really hope adding sounds does not strain cpu that much or i might have to lower enemy cars once more. Have not been able to change / increase speed with the enemy vs enemy detection everything i try seems to fail :)
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During the weekend i worked some more on the 3d car racing game and I have found a name for it ... "The Longest Drive".
I added my menu system from the Retro Time game, music and sound as well as some difficulty settings. There are 3 difficulty settings defining minimum and maximum traffic. I also implemented @spikey 's Highscore system. The game is nearly finished now, only a few small additions here and there like adding credits, saving options along with the highscores and doing some playtesting.
Here's a video with the latest changes
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Looks great!
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I can't wait to play it!
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Cool, the street lights add a nice effect.
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@Dinocoder yeah initially the cars had lights as well but they are not easily noticeable and it was causing speed issues. I also initially used a worldshadowlight but that still has a memory leak so i use normal worldlight
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Hey guys,
I finally released it, it should be live if i looked correctly in fuze app but it's not displayed yet in the catologue. The download Code is NXKZ1BR7XD
Have fun
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Awesome game! I love it!