How do I copy media handle locations straight into the code editor?
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So I see the playaudio command and all, what I'd like to know is while cruising through the media library, how can I copy the location of each clip without having to write it down by hand and then type it into the program? Is there some way to save each handle location while in the browsing of media and paste it into the code, then edit around it as needed?
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@Ancientspark Type
handle = loadaudio(
in your program then press the Media key (right hand side of space bar). Browse to an audio clip e.g in David Silvera, select it (click twice or press A) then press Y to paste it into code. Then type the close bracket )
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@pianofire Thank you ever so much!
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can you type that and press the hotkey for media on your usb keyboard to do the same effect? same with gfx too?
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@lawyerlounge yes this should work for other functions that take media arguments e.g. loadImage()