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    2d skateboard game

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    • waldron
      waldron F last edited by

      Yeah grinding I'm wanting to just need to figure out how I can do it ! also being able the move up and down like a Simpsons game

      1 Reply Last reply Reply Quote 0
      • pianofire
        pianofire Fuze Team @waldron last edited by

        @waldron Fixed the link for you. Looks great!

        1 Reply Last reply Reply Quote 2
        • Jonboy
          Jonboy Fuze Team last edited by

          What! - i did not see that coming. This is awesome! Are you planning adding points for tricks while jumping and the like?
          Great work on the graphics too!

          waldron 1 Reply Last reply Reply Quote 1
          • waldron
            waldron F @Jonboy last edited by

            @Jonboy Thank you, yes and lots more tricks but its my first time coding so lots to figure out.
            working on getting motion so the skater rolls with out stopping atm
            then a point system.

            1 Reply Last reply Reply Quote 2
            • Jonboy
              Jonboy Fuze Team last edited by

              sorry dude but i have to call you out on that statement... There is no way, no chance whatsoever, that this is your first time coding. Come on be honest, you are not a total noob now are you?

              If, and that's a slim chance indeed, it is your actual first time, then you are one to watch.

              I for one will be watching very closely on how this develops.

              Good luck sir.

              waldron 1 Reply Last reply Reply Quote 3
              • waldron
                waldron F @Jonboy last edited by

                @Jonboy Your making me go red, i think its down to the fuze 4 platform
                with its tutorials and the fuze arena site with a brilliant!!! community.
                Without this and you guys id be lost in a matrix of numbers and letters
                Honestly thank you because believe me i could not do this on my own.

                1 Reply Last reply Reply Quote 3
                • waldron
                  waldron F last edited by

                  really need to get this motion sorted feel like its gonna be the hook i need to make it a fun and challenging game
                  iv messed with the c.right and c.left adding allsorts to get my player to (roll) move and slowly slow down on its own
                  with no joy any help would be greatly appreciated.

                  Tratax 1 Reply Last reply Reply Quote 0
                  • Tratax
                    Tratax F @waldron last edited by Tratax

                    @waldron hey, happy to have a look and give some suggestions if you'd like to share your friend-code and game?

                    And just to confirm, you're looking to build in acceleration/deceleration and some Y axis movement?

                    Awesome progress btw!

                    waldron 1 Reply Last reply Reply Quote 2
                    • waldron
                      waldron F @Tratax last edited by

                      @Tratax sweet iv shared it, my code is Waldron 6256-2637-1602

                      waldron 1 Reply Last reply Reply Quote 1
                      • waldron
                        waldron F @waldron last edited by

                        @waldron said in 2d skateboard game:

                        @Tratax sweet iv shared it, my code is Waldron 6256-2637-1602

                        cheers yeah, acceleration/deceleration and some Y axis movement would be perfect

                        Tratax 1 Reply Last reply Reply Quote 0
                        • Zero Division
                          Zero Division last edited by

                          @waldron You're cooking with gas, my friend. Skateboard game looks awesome!

                          1 Reply Last reply Reply Quote 3
                          • Spacemario
                            Spacemario F @waldron last edited by

                            @waldron Whoa, you really nailed that animation, it's fantastic! Stylistically, it reminds me of an even better "Skate or Die" on the NES.

                            1 Reply Last reply Reply Quote 3
                            • Tratax
                              Tratax F @waldron last edited by Tratax

                              @waldron hey - have updated the code and favourited the edits with some suggestions, re-shared this if you want to take a look.

                              The way i think of it is the skateboard always running in a state of movement, initiliasing the movement speed lower and utilising an "acceleration" variable as a multiplier in small increments that increases to a max or decreases to a negative max depending on how fast you want to go only when the buttons are held

                              The else condition highlighted then exists for the purpose if nothing is presssed to reduce that acceleration variable until it reaches 0 - may need to be split out as I didnt try this with left movement you could use your c. left and right to count up or down on that multiplier possibly

                              waldron 1 Reply Last reply Reply Quote 2
                              • Tratax
                                Tratax F last edited by

                                Also, it's got a great feeling, keen to see how this progresses!

                                waldron 1 Reply Last reply Reply Quote 2
                                • waldron
                                  waldron F @Tratax last edited by

                                  @Tratax legend thank you il have a gander now cheers man

                                  Tratax 1 Reply Last reply Reply Quote 1
                                  • Tratax
                                    Tratax F @waldron last edited by

                                    @waldron All good! worth noting the camera movement speed also has the acc multiplier attached so that it can correctly match the speed of your skater

                                    1 Reply Last reply Reply Quote 1
                                    • waldron
                                      waldron F @Tratax last edited by

                                      @Tratax great work man perfect, yes could go either way with this keep as is and keep flowing in one direction or fix the left to do the same as the right.
                                      cheers man

                                      waldron 1 Reply Last reply Reply Quote 1
                                      • waldron
                                        waldron F @waldron last edited by

                                        @waldron said in 2d skateboard game:

                                        @Tratax great work man perfect, yes could go either way with this keep as is and keep flowing in one direction or fix the left to do the same as the right.
                                        cheers man

                                        btw your intros are fantastic to your games i still need to figure out how to load from intro to main game...

                                        Tratax 1 Reply Last reply Reply Quote 0
                                        • Tratax
                                          Tratax F @waldron last edited by Tratax

                                          @waldron Thanks, the way I'm doing it still experimental and I'm not sure if its best practice but as everything is carried out sequentially, I try to take advantage of that.

                                          Example:

                                          // Call my intro/title function before the main game loop
                                          // Once this breaks, it then moves into the main game loop
                                          
                                          doIntro() 
                                          
                                          
                                          // Main game loop
                                          loop
                                               .. Main game code goes here 
                                               update()
                                          repeat
                                          
                                          
                                          // All my functions live at the bottom of the code
                                          function doIntro()
                                          loop
                                               clear()
                                               ..
                                               .. Do your fun title code here
                                               .. 
                                               c = controls( 0 )
                                               if c.a then
                                                    break
                                               endif
                                               update()
                                          repeat
                                          return void
                                          
                                          
                                          
                                          1 Reply Last reply Reply Quote 1
                                          • waldron
                                            waldron F last edited by pianofire

                                            This post is deleted!
                                            waldron 1 Reply Last reply Reply Quote 0
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