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    • waldron
      waldron F last edited by

      Duplicate level array sounds spot on, could I just copy the existing one in the same fashion

      1 Reply Last reply Reply Quote 1
      • Dave
        Dave Fuze Team last edited by Dave

        Yep! Exactly :) Just make sure to use the updated name in the second for loop for drawing it!

        waldron 1 Reply Last reply Reply Quote 1
        • waldron
          waldron F @Dave last edited by

          @Dave alt text

          Just uploaded this as a sample on the switch got my enemy's and items could to with making my character and enemy's larger tho

          waldron Dave 2 Replies Last reply Reply Quote 2
          • waldron
            waldron F @waldron last edited by

            @waldron said in Background layers:

            @Dave alt text

            Just uploaded this as a sample on the switch got my enemy's and items could to with making my character and enemy's larger tho

            Excuse my sons narration lol thinks he's a you tuber

            1 Reply Last reply Reply Quote 0
            • Dave
              Dave Fuze Team @waldron last edited by Dave

              @waldron wish I could upvote that more than once. Boom! There it is. Legend! Really original creation you've got there, the animations are great, thanks for sharing!

              Can't believe how good this is!

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              • waldron
                waldron F @Dave last edited by

                @Dave so iv copied the array

                level = [
                [ 0, 0, 0, 0, 0, 0, 0 ]
                ]
                like so what, where would i update it lol
                also thanks so much for helping

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                • Dave
                  Dave Fuze Team last edited by Dave

                  Make sure to name it something different, like level_foreground or something. Then, add to it any tiles you want to draw over the player, the same way you've added tiles to the original to create the platforms etc. in the positions you want.

                  Select and copy the for loop which draws the original level, then paste it after you draw the player. Update all the references to the original name with the duplicate name and Bob should, in fact, be your uncle.

                  waldron 3 Replies Last reply Reply Quote 1
                  • waldron
                    waldron F @Dave last edited by

                    @Dave il give it a blast .... just copying my code 10 times before messing haha

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                    • waldron
                      waldron F @Dave last edited by

                      @Dave still not happening, i get what you mean but not working

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                      • Dave
                        Dave Fuze Team last edited by

                        I'm sure we'll get it working. Will take a look at the code tomorrow!

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                        • waldron
                          waldron F @Dave last edited by

                          @Dave got it working;) but got game slow down but its working

                          waldron 1 Reply Last reply Reply Quote 0
                          • waldron
                            waldron F @waldron last edited by

                            @waldron said in Background layers:

                            @Dave got it working;) but got game slow down but its working

                            Nevermind increased my frame rate

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