Hmmm a single player tails game
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oh thats cool. My mother utterly adores Tails, I've never known anyone go so mad for one character.
Put it this way, every time we pop around, she forces (yes, forces) us to play Sega Superstars Tennis on her Wii so she can play as Tails.
(and I'll tell you mate, that game is abysmal.. we all loathe it but we play it just to keep her happy)Do a Tails game and she'll steal my switch :D
btw, I really wish I was even half as good as you at creating sprites, awesome work.
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@SteveZX81 thanks man, hunting for all his sprite sheet animations now the real challenge for me is coding it ...put it this way il keep the fuze team busy 😂
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2 major elements i need to learn or need help with is to make moving platforms and loop the loops
- moving sprite with collision (can be stood on)
- curved collision.
these will also help with my other game ;)
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@waldron, your art is on point. How long does it take you to make those sprites?
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Thanks man, Without distractions probably would take me a couple of hrs ...haha
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I realise this is way above my skill but something I need to address in future,
Is this possible on the current build of fuze ? Loop the loops using loadmap()
Effectively i'll need to layer one side of the loop and when (if) my character reaches the top it need to switch to another layer to hit the other side of the loop.
Would also help me in other projects just want to know is it possible if so I can start to build some code for it. -
Sorry chap - i saw this on Twitter and I only now realise what you're asking! Unfortunately I don't know how layers work in the map editor. Maybe @Dave can help?
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@waldron Apologies for the delay dude. I've been quite busy these last couple days and haven't been able to dedicate as much to helping people as I'd like! I've sent you a message as this pertains to the previous examples I sent over.
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@Dave no problem man its that time of year