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    Fruit Machine - problems!!

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    • SteveZX81
      SteveZX81 F last edited by

      DomDom that is pretty awesome looking!

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      • DomDom
        DomDom F last edited by

        Thanks Steve. All for less than 100 lines of code. I will try to get around to commenting it then I will share it.

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        • DomDom
          DomDom F @SwitchedOn last edited by DomDom

          @SwitchedOn That's better! Thanks.
          15831306107181700648294909311775.jpg

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          • SwitchedOn
            SwitchedOn last edited by

            That looks superb @DomDom - how on earth have you got the 'curved' effect on the reels? That looks so cool.

            I feel a bit silly for trying it myself now as I'd not be able to do what you've done here :(

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            • DomDom
              DomDom F last edited by

              Basically it involves using drawquad() with a dash sin()
              I''ll post some kind of explanation soon but first want to refine one step in the process

              SwitchedOn 1 Reply Last reply Reply Quote 2
              • SwitchedOn
                SwitchedOn @DomDom last edited by

                @DomDom

                @SwitchedOn said in Fruit Machine - problems!!:

                That looks superb @DomDom - how on earth have you got the 'curved' effect on the reels? That looks so cool.

                I feel a bit silly for trying it myself now as I'd not be able to do what you've done here :(

                My word, it looks incredibly good. I get frustrated as I wouldn't even THINK of doing that, let alone knowing how too. I'd love to see the finished code if you wouldn't mind.

                1 Reply Last reply Reply Quote 1
                • DomDom
                  DomDom F last edited by

                  Don't sell yourself short man. As I said, I've done this before. The first version started off looking a lot like yours. It wasn't until the basic version was up and running that the ideas for tweaks (and how to go about implementing them) started to arise. I expect you would have had much the same experience.
                  I'll post the code when it has been commented.

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                  • DomDom
                    DomDom F last edited by DomDom

                    FF633MND1U.

                    I haven't explained everything but I'm sure you'll get the gist

                    SwitchedOn 1 Reply Last reply Reply Quote 1
                    • DomDom
                      DomDom F last edited by

                      1 Reply Last reply Reply Quote 2
                      • SwitchedOn
                        SwitchedOn @DomDom last edited by

                        @DomDom said in Fruit Machine - problems!!:

                        FF633MND1U.

                        I haven't explained everything but I'm sure you'll get the gist

                        Thank you! Says "project not found" so probably not been put live yet?

                        But appreciate it thanks, looking forward to checking it out.

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                        • pianofire
                          pianofire Fuze Team last edited by

                          It has just been approved

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                          • SwitchedOn
                            SwitchedOn last edited by

                            thanks @pianofire

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                            • SwitchedOn
                              SwitchedOn last edited by

                              incredibly clever @DomDom - I probably would have got the reels 'spinning' but to do it in pseudo 3D as you've done is another level.

                              Thanks for the detailed commenting too, really appreciate it. Will be digging through this for some education!

                              1 Reply Last reply Reply Quote 2
                              • DomDom
                                DomDom F last edited by

                                My pleasure.

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