Space Wars
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Hi All,
I put together a game for up to 4 players. It started out as a way for me to introduce my son to arrays and quickly turned into a pretty fun game. I have a lot more planned and am interested to see what you think.Download code is: ZL223MNDS4. Any feedback on the code or cool suggestions? Im thinking about random asteroids to dodge and bonus point markers, as well as upgrades to pickup......
Questions: what is the easiest way to share actual screenshots from the switch and the videos that I see posted here?
Also is it correct to assume that if I edit the program that share code wont work? Also I like to use a select case type of logic in other programming language is there one in F4NS or a better way to handle if thens with many options?Thanks everyone!
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Nice Gilman. Is that based on the original Spaceward?
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@gilman I think that the simplest way to share screenshots/videos is tho use the screenshot button on the switch (bottom left below arrows - hold for video) and then share using Twitter. If you haven't got a Twitter account you can just make one for this purpose.
If you update your program you can just reshare it. It will become unavailable until the update is approved. Don't unshare it and reshare it as this will change the download code. There is no need to resubmit.
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@gilman There isn't currently a Switch command (there will be at some point) but @WhiskeyJack came up with this nice work around: https://fuzearena.com/forum/topic/70/hints-and-tips/60
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I hadn't heard of that. I may be dating myself here but I played a similar game when I was in elementary school it was black and white and could do 2 players. I think it was on an early Apple.
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Thanks for the tips. I might just open a Twitter account for this. I am working on another version of this that translates the controls so you can play 4 players with 4 individual joycons. Are there plans to allow controls() to work based on the switch grip order? What I mean is if I setup the joycons as 4 different controllers in the Switch gui I would hope to be able to reference them as their own unique controller with identical names for the buttons and stick. And of course SL and SR....
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@gilman No plans that I am aware of but that would seem like a good idea
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@gilman . Original Spacewars was made in 1962.
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Great! Just needs a star in the middle that sucks you in ohhhhh and my fave bit, when you shot the other players ship and didn't get a perfect hit, some of the ship would break off and it would then be slower. loved that. Good work so far!
@DomDom 62? really.. woah I could have sworn it was 76-77ish.
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Me too but Wikipedia never lies.
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@DomDom said in Space Wars:
Me too but Wikipedia never lies.
No, but it can be talking about different things! The SpaceWar (no s) from '62 would be the PDP-11 version whereas the version from the late 70's that I'm pretty sure will be what Steve was referring to will be the arcade game from Cinematronics
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@Martin said in Space Wars:
@DomDom said in Space Wars:
Me too but Wikipedia never lies.
No, but it can be talking about different things! The SpaceWar (no s) from '62 would be the PDP-11 version whereas the version from the late 70's that I'm pretty sure will be what Steve was referring to will be the arcade game from Cinematronics
Yeah, it is.
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I've updated this with engine burn behind the ship, limitted fuel, and unique debris from each of the ships. Id love to hear from someone with a 4 controller setup how it plays with 4 players. I think I am done with this now, should I post it in the great list of game codes?
Download Code: ZL223MNDS4
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Looks great! I will try it with the kids tonight!