Top down scroller
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@Retrocade_media only problem now is to get rid of the boundary for the screen so I can have my moving camera sprite but when I delete the boundary it messes up the firing directions
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@waldron Try keeping the boundary, but using the Cameras x position plus half the screen width for the right boundary, etc for the rest. (assuming the camera is in the center)
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basically iv got an invisible sprite moving up which iv set the camera to, il have a mess with the boundaries see if i can get it working
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Reworked the map and also have fully functional shooting BIG thanks @Dave
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@waldron Is that acceleration on the ship? Or just analog controls?
And also do you have any plans to move the player along with the camera? At the moment it looks like if you stop you'll slowly move backwards until you hit the border, which will make dodging bullets infinitely harder. -
Looking absolutely gorgeous @waldron. Those clouds mate!
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@Retrocade_media just the joystick movement, I do want the plane to move with the camera but as soon as you hit the joystick it cancels the y speed but to be honest its not that bad plus I have the dodge side shift buttons feels like one of those redbull stunt planes when moving.
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@Retrocade_media HI just been checking out your website! really cool,i'm at the stage now to start adding in my enemies :)
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@Retrocade_media oh sorry yeah your itch.io
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@waldron Oh wow. Thank you for checking it out! I'm glad you like it. I hope adding enemies goes well
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@Retrocade_media cheers, should be alright plenty of programs to learn from here.
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@Retrocade_media just reading through the guide wants me to redesign my plane haha
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@waldron Haha, yea. Just remember all the stuff in there is subjective, it's written by people from the shmups community. So go with your gut on some stuff
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@waldron looks good! Sound design wise, I'd recommend a bassier sound. Remember that the player is gonna hear a whole lot of this noise, so keep it short, simple, and not obnoxious to listen to on repeat. I recommend making a quick sound Looper, and when you find a sound, listen to it on repeat for about 30 seconds. If it annoys the heck out of you/is high pitched, move on
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@Retrocade_media good point cheers
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