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    • Retrocade_media
      Retrocade_media F @waldron last edited by

      @waldron Try keeping the boundary, but using the Cameras x position plus half the screen width for the right boundary, etc for the rest. (assuming the camera is in the center)

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      • waldron
        waldron F last edited by

        basically iv got an invisible sprite moving up which iv set the camera to, il have a mess with the boundaries see if i can get it working

        1 Reply Last reply Reply Quote 1
        • waldron
          waldron F last edited by

          Reworked the map and also have fully functional shooting BIG thanks @Dave

          Retrocade_media 1 Reply Last reply Reply Quote 3
          • Retrocade_media
            Retrocade_media F @waldron last edited by

            @waldron Is that acceleration on the ship? Or just analog controls?
            And also do you have any plans to move the player along with the camera? At the moment it looks like if you stop you'll slowly move backwards until you hit the border, which will make dodging bullets infinitely harder.

            waldron 2 Replies Last reply Reply Quote 1
            • Dave
              Dave Fuze Team last edited by

              Looking absolutely gorgeous @waldron. Those clouds mate!

              1 Reply Last reply Reply Quote 2
              • waldron
                waldron F @Retrocade_media last edited by waldron

                @Retrocade_media just the joystick movement, I do want the plane to move with the camera but as soon as you hit the joystick it cancels the y speed but to be honest its not that bad plus I have the dodge side shift buttons feels like one of those redbull stunt planes when moving.

                1 Reply Last reply Reply Quote 1
                • waldron
                  waldron F last edited by


                  My favourite part of making games the title screen

                  1 Reply Last reply Reply Quote 9
                  • waldron
                    waldron F @Retrocade_media last edited by

                    @Retrocade_media HI just been checking out your website! really cool,i'm at the stage now to start adding in my enemies :)

                    Retrocade_media 1 Reply Last reply Reply Quote 1
                    • Retrocade_media
                      Retrocade_media F @waldron last edited by Retrocade_media

                      @waldron My website? Like itch.io? Or do you mean my Fuze project?

                      waldron 1 Reply Last reply Reply Quote 0
                      • waldron
                        waldron F @Retrocade_media last edited by

                        @Retrocade_media oh sorry yeah your itch.io

                        Retrocade_media 1 Reply Last reply Reply Quote 1
                        • Retrocade_media
                          Retrocade_media F @waldron last edited by

                          @waldron Oh wow. Thank you for checking it out! I'm glad you like it. I hope adding enemies goes well

                          waldron 2 Replies Last reply Reply Quote 0
                          • waldron
                            waldron F @Retrocade_media last edited by

                            @Retrocade_media cheers, should be alright plenty of programs to learn from here.

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                            • waldron
                              waldron F @Retrocade_media last edited by

                              @Retrocade_media just reading through the guide wants me to redesign my plane haha

                              Retrocade_media 1 Reply Last reply Reply Quote 2
                              • Retrocade_media
                                Retrocade_media F @waldron last edited by

                                @waldron Haha, yea. Just remember all the stuff in there is subjective, it's written by people from the shmups community. So go with your gut on some stuff

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                                • waldron
                                  waldron F last edited by

                                  small update setting up for 2 players eventually, need to rescale the cemetery

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                                  • waldron
                                    waldron F last edited by

                                    Retrocade_media 1 Reply Last reply Reply Quote 6
                                    • Retrocade_media
                                      Retrocade_media F @waldron last edited by

                                      @waldron looks good! Sound design wise, I'd recommend a bassier sound. Remember that the player is gonna hear a whole lot of this noise, so keep it short, simple, and not obnoxious to listen to on repeat. I recommend making a quick sound Looper, and when you find a sound, listen to it on repeat for about 30 seconds. If it annoys the heck out of you/is high pitched, move on

                                      waldron 1 Reply Last reply Reply Quote 1
                                      • waldron
                                        waldron F @Retrocade_media last edited by

                                        @Retrocade_media good point cheers

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                                        • waldron
                                          waldron F last edited by

                                          Ready player 2 thanks to Dave who went above and beyond in helping me and giving me a solid framework to work on and use in future projects

                                          1 Reply Last reply Reply Quote 6
                                          • spikey
                                            spikey F last edited by

                                            So, cool. After months of following the projects of the community, I am still so amazed what people manage to do and what is possible. Such an inspiration and fun.

                                            1 Reply Last reply Reply Quote 4
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