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    Subs 2 - Dive Dive Dive!

    Work In Progress
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    • SteveZX81
      SteveZX81 F last edited by SteveZX81

      Hello folks, thought I'd give you an update on the follow up to my subs v1.3 game.

      I have been working on it a few days but my time is also shared on another game which is a long term effort, so progress is not as swift as could be.

      Subs 2 takes the game to a different angle, this time instead of destroying submarines, you are the sub and have to sink as many 'legit' ships as possible.

      I will post a couple of work in progress images, the first is the game 4-5 days ago.
      older.png

      This shows pretty much the same view as the old subs game, so I decided to switch to a periscope view like the old Silent Service game.

      image2.png

      The image above shows my first attempt at the view, plain but servicable.

      since then I have moved on a little to this.
      latest.png

      I have spent a LOT of time in the image editor zoomed in doing a poor attempt at shading, it seems to be quite decent, well.. playable, but man it's a killer on my fingers, damn arthritis is a pain folks, don't get it ;)

      anyway this is as far as I am right now, I have to thank DoumDoum for kindly letting me use and edit his cool minimap code!

      I hope to bring more updates and a video or two in the upcoming week.

      1 Reply Last reply Reply Quote 12
      • vinicity
        vinicity F last edited by

        Looks great!

        1 Reply Last reply Reply Quote 1
        • SteveZX81
          SteveZX81 F last edited by

          Ships done, yes they suck but what can you do. I'm lousy at art ;)
          I might animate a couple of them at a later date but at that scale I'm not sure it's worth it.

          ships.png

          waldron 1 Reply Last reply Reply Quote 6
          • waldron
            waldron F @SteveZX81 last edited by

            @SteveZX81 look good to me

            1 Reply Last reply Reply Quote 2
            • AndyG1985
              AndyG1985 last edited by

              The ships look really good! That image editor can be a real time sink...

              DomDom 1 Reply Last reply Reply Quote 2
              • DomDom
                DomDom F @AndyG1985 last edited by DomDom

                @AndyG1985 that is putting it mildly
                @SteveZX81 .Those ships are amazing especially given the tool you used. I'm reminded of the old Latin saying:

                "Ita in vita ut in lusu alae pessima jactura arte corrigenda est, "

                1 Reply Last reply Reply Quote 1
                • SteveZX81
                  SteveZX81 F last edited by SteveZX81

                  Some small updates, "slowly" adding detail to the view, changed from static ships to animated (just tiny things like rotating rader, bow waves etc. makes it nicer)

                  Not sure about the clouds, they might stay or be removed.

                  1 Reply Last reply Reply Quote 6
                  • SteveZX81
                    SteveZX81 F last edited by

                    Small update: some colour added to the water, torpedo display, torpedos angle as they head up screen (looks like they are going into the distance) and simple splashes added.

                    1 Reply Last reply Reply Quote 5
                    • vinicity
                      vinicity F last edited by

                      It's coming along nicely! Great stuff!

                      1 Reply Last reply Reply Quote 1
                      • Kat
                        Kat Fuze Team last edited by

                        Amazing as always!

                        SteveZX81 1 Reply Last reply Reply Quote 1
                        • Dave
                          Dave Fuze Team last edited by

                          @SteveZX81 this is some top-notch work mate. Can't wait to see the finished game and play it - brilliantly executed idea man!

                          1 Reply Last reply Reply Quote 1
                          • SteveZX81
                            SteveZX81 F @Kat last edited by

                            @Kat said in Subs 2 - Dive Dive Dive!:

                            Amazing as always!

                            Kat, I cringe when I get a notification from you lol. The first thing that goes into my head is "omg, she must die inside when she sees my graphics"

                            1 Reply Last reply Reply Quote 0
                            • Kat
                              Kat Fuze Team last edited by

                              Psssh, absolutely not, Steve!

                              1 Reply Last reply Reply Quote 0
                              • Martin
                                Martin Fuze Team last edited by

                                @SteveZX81 you need to have some confidence and stop putting yourself down. This is good work. No question.

                                1 Reply Last reply Reply Quote 0
                                • SteveZX81
                                  SteveZX81 F last edited by

                                  Working on the sinks sinking anims and explosions (sadly I simply cannot create a 'decent' explosion so I've nicked an asset one. yes I feel ashamed!)

                                  spt games 1 Reply Last reply Reply Quote 5
                                  • Dave
                                    Dave Fuze Team last edited by

                                    That's what the hundred-odd explosion assets are there for, @SteveZX81 :)

                                    Looks fantastic. I bet it will be very satisfying to play!

                                    1 Reply Last reply Reply Quote 0
                                    • SteveZX81
                                      SteveZX81 F last edited by

                                      I know mate but I like doing my own stuff. (yes, I'm crazy ;))

                                      1 Reply Last reply Reply Quote 1
                                      • SteveZX81
                                        SteveZX81 F last edited by

                                        Minor update. been spending a lot of time trying to tidy and sort out my horrible code, before I start adding new stuff.

                                        • removed the old animated torpedo display. I didn't feel it fit the game
                                        • added a new torpedo display panel and created a custom font (sadly my art style sucks so it's the best I could do)

                                        Thanks to Pianofire for the custom font code!

                                        1 Reply Last reply Reply Quote 4
                                        • SteveZX81
                                          SteveZX81 F last edited by Kat

                                          Another update. seems small but I quite like it. The torpedo display is now working when you fire.

                                          also, if I'm spamming to much here, just give me the nod and I'll cut it down ;)

                                          1 Reply Last reply Reply Quote 4
                                          • SteveZX81
                                            SteveZX81 F last edited by

                                            Update:

                                            Some sound effects added
                                            ships can now be hit and sunk
                                            torpedo trails shorten and fade with distance

                                            DomDom 1 Reply Last reply Reply Quote 3
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