Navigation

    Fuze Arena Logo
    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Help
    • Discord

    Box collision physics

    Work In Progress
    5
    14
    328
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • pugmartin
      pugmartin F last edited by

      1 Reply Last reply Reply Quote 5
      • pugmartin
        pugmartin F last edited by

        Update

        1 Reply Last reply Reply Quote 3
        • SteveZX81
          SteveZX81 F last edited by

          wow... so cool! that is screaming out for a bagatelle/pinball game.

          pugmartin 1 Reply Last reply Reply Quote 1
          • pugmartin
            pugmartin F @SteveZX81 last edited by

            @SteveZX81
            Ha I’ll put the game up it’s for soon as I can.
            It’s pretty fun to mess about with

            1 Reply Last reply Reply Quote 2
            • Retrocade_media
              Retrocade_media F last edited by

              Looks great!

              1 Reply Last reply Reply Quote 1
              • pugmartin
                pugmartin F last edited by

                Updated with multiple body support

                1 Reply Last reply Reply Quote 4
                • Martin
                  Martin Fuze Team last edited by

                  Thats awesome! Reminds me that months back I was going to buy a book on maths in game coding and never did!

                  pugmartin 1 Reply Last reply Reply Quote 1
                  • pugmartin
                    pugmartin F @Martin last edited by

                    @Martin

                    Did you have one in particular in mind? I wouldn’t mind one meself!

                    1 Reply Last reply Reply Quote 0
                    • Martin
                      Martin Fuze Team last edited by

                      Sadly, no. At the time (and I'm talking months back now) there was an offer on, on some bundle that included one but that was obviously a missed opportunity. I think I had something bookmarked. I'll have to have a dig.

                      pugmartin 1 Reply Last reply Reply Quote 1
                      • pugmartin
                        pugmartin F @Martin last edited by

                        @Martin

                        Hmmm that might have been the humble bundle thing? Now you mention it I bought it and never even opened them... I might have to check that out now!

                        1 Reply Last reply Reply Quote 0
                        • Martin
                          Martin Fuze Team last edited by

                          Yes! I think there was either a book or a course on game maths? The whole bundle was £18 at the time and of course I snoozed.

                          pugmartin 1 Reply Last reply Reply Quote 1
                          • pugmartin
                            pugmartin F @Martin last edited by

                            @Martin
                            Just checked me emails and logged into humble bundle and... I can’t see anything! I wonder where I got them from? I’ll have to check another pc see if I have them. I’m terrible for buying things and misplacing... I’m intrigued now!

                            1 Reply Last reply Reply Quote 0
                            • PickleCatStars
                              PickleCatStars F last edited by PickleCatStars

                              ’Game programming gems’ is a popular series. I had a glance at one once and it was too much for me though..

                              1 Reply Last reply Reply Quote 1
                              • pugmartin
                                pugmartin F last edited by pugmartin

                                Excuse the warts and all new bugs (just rewritten the backbone and screwed up some of the pre-existing stuff)

                                Quite a bit of slowdown at moment as I’ve not rewritten the ball to ball code - at moment they are dumb and checking every single potential clash, no thought for approximate screen proximity. They’ll get there tho 🤷🏻‍♂️

                                1 Reply Last reply Reply Quote 1
                                • First post
                                  Last post