Box collision physics
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@SteveZX81
Ha I’ll put the game up it’s for soon as I can.
It’s pretty fun to mess about with -
Looks great!
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Thats awesome! Reminds me that months back I was going to buy a book on maths in game coding and never did!
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Did you have one in particular in mind? I wouldn’t mind one meself!
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Sadly, no. At the time (and I'm talking months back now) there was an offer on, on some bundle that included one but that was obviously a missed opportunity. I think I had something bookmarked. I'll have to have a dig.
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Hmmm that might have been the humble bundle thing? Now you mention it I bought it and never even opened them... I might have to check that out now!
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Yes! I think there was either a book or a course on game maths? The whole bundle was £18 at the time and of course I snoozed.
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@Martin
Just checked me emails and logged into humble bundle and... I can’t see anything! I wonder where I got them from? I’ll have to check another pc see if I have them. I’m terrible for buying things and misplacing... I’m intrigued now! -
’Game programming gems’ is a popular series. I had a glance at one once and it was too much for me though..
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Excuse the warts and all new bugs (just rewritten the backbone and screwed up some of the pre-existing stuff)
Quite a bit of slowdown at moment as I’ve not rewritten the ball to ball code - at moment they are dumb and checking every single potential clash, no thought for approximate screen proximity. They’ll get there tho 🤷🏻♂️