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    • M
      MikeDX @Legendary last edited by

      @Legendary said in Wishlist:

      Allow keys to be held and continuously actuate, e.g., holding the A key and producing several A's whilst the key is held

      I believe this is already a thing (certainly from the USB keyboard). I'm testing on the latest patch that will hit the eshop once approved (so fingers crossed this wishlist item is already in the pipeline!)

      1 Reply Last reply Reply Quote 1
      • ITzTravelInTime
        ITzTravelInTime F last edited by

        Some suggestions for the forums:

        • Help section
        • Gameplays and showcase section
        • Rich text easily available for quick replys

        Suggestions for the documentation and tutorials:

        • More details requirding the types of the arguments of functions provvided by fuze.
          For example: the documentation of the function printat( x, y, to_print) x specify that x and y must be integers.
          Other example: the documentation of setTimer, no mention of which are the correct type or the correct range of values for the args.
          That makes a bit difficoult trying to use the documentation, because i will have to guess some things, so i'd like to have some more details.

        PS: I can't see the embedeed twitter player in posts using firefox, i don't know why, anyone with the same issue?

        ITzTravelInTime 1 Reply Last reply Reply Quote 0
        • F
          Feanor last edited by

          Is that possible to had a free software for friend who don't have Fuze, for only play with our games and why not, play in multi-player like that?

          ITzTravelInTime 1 Reply Last reply Reply Quote 2
          • ITzTravelInTime
            ITzTravelInTime F @Feanor last edited by

            @Feanor There is local multyplayer available using one switch and up to 4 controller or pairs of joycons, you can try that, but what are you describing con't be done without more than one copy of fuze and i don't even know if fuze allows for local multyplayer beetween switch consoles running the same game, maybe this is a cool thing to add to the wishlist, so I suggest to the dev team to consider this a future possible feature, i'd like also some online pubblishing of programs to go alongside it (something like what mario maker does or what has been done with smile basic on the 3ds)

            1 Reply Last reply Reply Quote 0
            • ITzTravelInTime
              ITzTravelInTime F @ITzTravelInTime last edited by ITzTravelInTime

              @ITzTravelInTime I managed to fix the issue with the twitter preview, it's caused by the duck duck go browser extension trying to block the twitter content, i just disabled it for this web site, so this is a suggestion for all the people having the same issue on firefox

              PS: I saw you added 2 new forum sections after my suggestion, so thank you very much

              1 Reply Last reply Reply Quote 0
              • Hitomi
                Hitomi F last edited by

                This is probably already mentioned but I would like a Find command (and Replace) in the editor. Bookmarks are nice but I often want to find a function name or a word in a comment like Main so I can jump to that without holding down the arrow key. Replace is good too if I want to change a functions names or a variable name all over.

                1 Reply Last reply Reply Quote 5
                • Hitomi
                  Hitomi F last edited by

                  Another idea is if the clipboard text can be set and read by a variable. I'd use that to make little programs that indent the code or construct an array that I could build. Then I could just paste in the result.

                  N 1 Reply Last reply Reply Quote 4
                  • Discostew
                    Discostew F last edited by

                    Maybe additional string functions, like isAlpha( string ) that returns true if the string argument contains only letters and/or numbers, but false if anything else is included, like symbols, white space, etc.

                    Zero Division 1 Reply Last reply Reply Quote 1
                    • Discostew
                      Discostew F @RaptorJésus last edited by Discostew

                      @RaptorJésus Give me a little bit. I just coded a version of upper(), so I could make a lower() and post them on this forum (not in this Wishlist section though)

                      edit: Here you go - https://fuzearena.com/forum/topic/70/hints-and-tips/10

                      RaptorJésus 1 Reply Last reply Reply Quote 1
                      • N
                        Nisse5 F @Hitomi last edited by

                        @Hitomi I would also very much like to have clipboard support! I'm creating a music editor right now, and to be able to copy auto-created source code directly to the clipboard from within my program would make things so much easier. That way, I could just paste that source code into another program that should play the music.

                        1 Reply Last reply Reply Quote 5
                        • H
                          hammy_ last edited by hammy_

                          i'd like to see a getDistance() function similar to, if not the same as, the one present in Fuze Basic. One that gives the distance in pixels between two different x and y positions. It was really useful when doing collisions and i'd like to see it in F4NS primarily to make collisions just a little bit easier (distance already exists i'm just bad at looking ignore this)

                          i'd also like to see a tutorial in the help section about 2D arrays, i managed to figure it out due to experience with other languages from school, but someone less experienced in programming as a whole might not be able to figure it out, most likely just adding an extra section in the "arrays" chapter would work

                          M Dave 2 Replies Last reply Reply Quote 0
                          • M
                            MikeDX @hammy_ last edited by

                            @hammy_ said in Wishlist:

                            i'd like to see a getDistance() function similar to, if not the same as, the one present in Fuze Basic.

                            https://fuzearena.com/help/view/distance

                            H 1 Reply Last reply Reply Quote 0
                            • H
                              hammy_ @MikeDX last edited by

                              @MikeDX my bad i'll add a little note on there

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                              • ITzTravelInTime
                                ITzTravelInTime F last edited by

                                if you will add the possibility of accessing other project's file and code i'd like to make a little dos prompt simulator program to open other fuze programs, i know it's unlikely, but it's a funny thing to do.

                                PS: Anyone waiting for someone to make a micreaft replica with fuze? i am too lazy to make 3d games

                                Dave 1 Reply Last reply Reply Quote 0
                                • Dave
                                  Dave Fuze Team @hammy_ last edited by

                                  @hammy_ Alright mate! Good to see you on here.

                                  You're dead right about the 2D arrays tutorial being lacking. That's coming in an update, for now I might sticky a post about array setups in the hints and tips section. Take a look at this too, from a post elsewhere in the forum:

                                  https://fuzearena.com/forum/topic/113/fuze-isn-t-basic/5

                                  My comment is at the bottom of the page, but it goes over some of the details in setting up various array types. It doesn't look at structures, but the tutorial on structs should be enough to get started.

                                  1 Reply Last reply Reply Quote 0
                                  • Dave
                                    Dave Fuze Team @ITzTravelInTime last edited by

                                    @ITzTravelInTime I used to feel that way about 3D, then I actually got a few things started and was quite taken aback by how easy it is.

                                    I think you should give 3D a go!

                                    1 Reply Last reply Reply Quote 1
                                    • N
                                      Nisse5 F last edited by

                                      In the following screen shot in the tweet below, I have a more concrete example of why I need clipboard support. The source code at the bottom of the screen shot is auto-created by my program based on the current values while I play around and try new sounds. Not having to retype the source code would save huuuuge amount of time when the source code snippets become larger.

                                      1 Reply Last reply Reply Quote 1
                                      • pugmartin
                                        pugmartin F last edited by

                                        Box2d!!! Is this achievable guys? It’s been added after the fact to a good number of languages so I’m hoping? There’s nothing like playing about with physics and I think It suits Fuze very well.
                                        Been playing about with rendering speed last few days for simple pixel maths etc and... it’s a pretty fast combination Switch and Fuze together.
                                        Auto indentation wouldn’t go amiss too.

                                        M 1 Reply Last reply Reply Quote 1
                                        • M
                                          MikeDX @pugmartin last edited by

                                          @pugmartin said in Wishlist:

                                          Box2d!!! Is this achievable guys?

                                          yes! absolutely and it's on my wishlist once we settle in. i can't promise when, but it is definitely when and not if.

                                          pugmartin 1 Reply Last reply Reply Quote 2
                                          • RaptorJésus
                                            RaptorJésus @Discostew last edited by

                                            @Discostew ty man !

                                            1 Reply Last reply Reply Quote 0
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