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    I would like to discuss my Idea

    Work In Progress
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    • AlienDjinn
      AlienDjinn last edited by

      Sounds like a cool idea to explore.

      Also have you ever played Werewolf? It's a cool multi-player "traitor" game to think about as well.

      https://www.playwerewolf.co/

      -Alien

      1 Reply Last reply Reply Quote 0
      • M
        Mechanical last edited by

        I haven't played werewolf yet, but I heard about it. It's kind of a Card game with a Traitor style.

        I will look for a way to document my progress and upload it here to share my thoughts.

        Right now I have an Engine written down for only 1 Player. You have 4 Weapons to choose from, your range and speed depends on your chosen weapon making the fist the fastest one.

        My Plan is to Add all controls for player 1 and copy these lines for player 2 and so on.

        Finally I want to be able to choose the player Number and the engine initializes dependant on the variables I set before.

        1 Reply Last reply Reply Quote 1
        • PickleCatStars
          PickleCatStars F last edited by

          Sounds intriguing, but how you gonna do the secret invisibility stuff if everyone’s looking at the same screen?

          M 1 Reply Last reply Reply Quote 0
          • vinicity
            vinicity F last edited by

            For some inspiration, take a look at "Hidden in plain sight", which is available on the Switch eShop. That is a game that does hidden roles really well, and it does it with really simple graphics and game play. My kids and I love to play it together; so much fun!

            pugmartin 1 Reply Last reply Reply Quote 1
            • Kat
              Kat Fuze Team last edited by

              @Mechanical

              The video in your post has been removed as it contained inappropriate language. Please be mindful of this in future, as this forum is open to all members of the family from 13 up.

              M 1 Reply Last reply Reply Quote 1
              • M
                Mechanical @Kat last edited by

                @Kat oh I'm very sorry for that.
                I will mind that for future references and look further into the source if I post something.

                1 Reply Last reply Reply Quote 0
                • pugmartin
                  pugmartin F @vinicity last edited by

                  @vinicity we love it too, excellent little game

                  1 Reply Last reply Reply Quote 2
                  • M
                    Mechanical @PickleCatStars last edited by

                    @toxibunny I think I will add Hiding Places where the player Sprite will vanish.

                    Giving all roles the ability to disappear would be interesting as well

                    1 Reply Last reply Reply Quote 0
                    • M
                      Mechanical last edited by

                      Right now I have a mathematical problem.

                      I have PlayerSprite and Cursor Sprite
                      I want to launch a 3rd Bullet Sprite
                      At PlayerSprite location and I want it to fly towards the Cursor Sprite.

                      For that I need a formula to rotate the Sprite towards the Cursor and I don't know how to achieve that.

                      1 Reply Last reply Reply Quote 0
                      • vinicity
                        vinicity F last edited by

                        To get the angle to a specific point, you will need to use atan2(). Take a look at Wikipedia:
                        https://en.wikipedia.org/wiki/Atan2

                        1 Reply Last reply Reply Quote 0
                        • M
                          Mechanical last edited by

                          Whoa that reminds me of my school days.

                          I need to get better in math, Im just seeing Greek symbols xD

                          1 Reply Last reply Reply Quote 0
                          • pianofire
                            pianofire Fuze Team last edited by

                            There is an example here that uses it to set a sprites rotation angle:

                            https://fuzearena.com/help/view/setSpriteSpeed

                            1 Reply Last reply Reply Quote 0
                            • vinicity
                              vinicity F last edited by vinicity

                              I had some time over on my lunch break, so I cooked up a small demo for you.

                              ID: NXK76GP92C

                              It is still in "pending", but you should hopefully be able to download it shortly.

                              1 Reply Last reply Reply Quote 4
                              • M
                                Mechanical last edited by

                                I will look into that this evening, I'm at work atm

                                1 Reply Last reply Reply Quote 0
                                • vinicity
                                  vinicity F last edited by

                                  Do that! (It seems to be live now as well!)

                                  1 Reply Last reply Reply Quote 0
                                  • PickleCatStars
                                    PickleCatStars F last edited by

                                    Atan2() is pretty sweet. I used it for a twin stick shooter once.

                                    1 Reply Last reply Reply Quote 1
                                    • M
                                      Mechanical last edited by

                                      Twin stick shooter sounds pretty much like the game I'm coding :D
                                      I'm getting CS2D vibes

                                      1 Reply Last reply Reply Quote 0
                                      • vinicity
                                        vinicity F last edited by

                                        I just love Fuze. From getting an idea in my head (a rotating tank and a crosshair) to having a working demo, and then sharing it with others took like 20-25 minutes. That is pretty amazing and shows how easy Fuze is to work with once you get used to all its little idiosyncrasies!

                                        pianofire 1 Reply Last reply Reply Quote 5
                                        • pianofire
                                          pianofire Fuze Team @vinicity last edited by

                                          @vinicity Can we quote you on that?

                                          1 Reply Last reply Reply Quote 2
                                          • vinicity
                                            vinicity F last edited by

                                            Sure, go right ahead.

                                            1 Reply Last reply Reply Quote 1
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