I would like to discuss my Idea
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 @Kat oh I'm very sorry for that. 
 I will mind that for future references and look further into the source if I post something.
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 @vinicity we love it too, excellent little game 
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 @toxibunny I think I will add Hiding Places where the player Sprite will vanish. Giving all roles the ability to disappear would be interesting as well 
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 Right now I have a mathematical problem. I have PlayerSprite and Cursor Sprite 
 I want to launch a 3rd Bullet Sprite
 At PlayerSprite location and I want it to fly towards the Cursor Sprite.For that I need a formula to rotate the Sprite towards the Cursor and I don't know how to achieve that. 
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 To get the angle to a specific point, you will need to use atan2(). Take a look at Wikipedia: 
 https://en.wikipedia.org/wiki/Atan2
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 Whoa that reminds me of my school days. I need to get better in math, Im just seeing Greek symbols xD 
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 There is an example here that uses it to set a sprites rotation angle: 
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 I will look into that this evening, I'm at work atm 
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 Do that! (It seems to be live now as well!) 
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 Atan2() is pretty sweet. I used it for a twin stick shooter once. 
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 Twin stick shooter sounds pretty much like the game I'm coding :D 
 I'm getting CS2D vibes
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 I just love Fuze. From getting an idea in my head (a rotating tank and a crosshair) to having a working demo, and then sharing it with others took like 20-25 minutes. That is pretty amazing and shows how easy Fuze is to work with once you get used to all its little idiosyncrasies! 
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 @vinicity Can we quote you on that? 
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 Sure, go right ahead. 
 
			
		 
			
		 
			
		