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    First project

    Work In Progress
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    • AndyG1985
      AndyG1985 last edited by

      Always glad to see retro-style games being made!

      1 Reply Last reply Reply Quote 0
      • DomDom
        DomDom F last edited by DomDom

        Reminds me of son of Blagger on c64.
        Prove me wrong.

        SteveZX81 1 Reply Last reply Reply Quote 1
        • pugmartin
          pugmartin F last edited by

          Haha crazily enough I just started prototyping a boulder dash screen today!

          1 Reply Last reply Reply Quote 1
          • SteveZX81
            SteveZX81 F @DomDom last edited by

            @DomDom said in First project:

            Reminds me of son of Blagger on c64.
            Prove me wrong.

            I liked Blagger goes to Hollywood, the different music was great!

            1 Reply Last reply Reply Quote 0
            • C
              chiizujin last edited by

              Much progress has been made. The game mechanics are pretty much done. There's still plenty of other stuff to do though.

              1 Reply Last reply Reply Quote 8
              • AndyG1985
                AndyG1985 last edited by

                Looking great. I haven't played the games people are talking about, but I think just for the coloured keys it reminds me a little of Chips Challenge.

                1 Reply Last reply Reply Quote 1
                • C
                  chiizujin last edited by

                  OK, now it's starting to feel like an actual game.

                  Here's a few seconds of me running around in my test level.

                  spt games 1 Reply Last reply Reply Quote 13
                  • SteveZX81
                    SteveZX81 F last edited by

                    oh yes! that is looking really good now!

                    1 Reply Last reply Reply Quote 1
                    • pugmartin
                      pugmartin F last edited by

                      Brilliant, love the look of this

                      1 Reply Last reply Reply Quote 0
                      • PickleCatStars
                        PickleCatStars F last edited by

                        There was one I used to play on the atari st. There were butterflies that exploded into diamonds when they died. Can’t remember the name though. Might have been skulldiggery, but the screenshots don’t look familiar :/

                        1 Reply Last reply Reply Quote 0
                        • SteveZX81
                          SteveZX81 F last edited by

                          Sounds like Boulderdash?

                          C 1 Reply Last reply Reply Quote 0
                          • spt games
                            spt games @chiizujin last edited by

                            @chiizujin This is fantastic. You've nailed the gameplay. I hope you do plenty of levels 😊

                            C 1 Reply Last reply Reply Quote 0
                            • C
                              chiizujin @SteveZX81 last edited by chiizujin

                              @SteveZX81 Close (and indirectly correct). Pianofire got it earlier - it's inspired by Repton on the BBC Micro. However, Repton was inspired by Boulderdash, though reportedly the author (Tim Tyler) had never actually played it but just knew of the concept. Boulderdash was new at the time. Over the years there have been hunderds of Boulderdash style games.

                              1 Reply Last reply Reply Quote 0
                              • C
                                chiizujin @spt games last edited by

                                @spt-games Yeah I want to have a fair few levels. The gameplay is all done now. I just have a few things to do related to progressing through the levels and the win/lose state, then it'll all be level design. I'm hoping to include some nasty ones, hehe.

                                spt games 1 Reply Last reply Reply Quote 2
                                • spt games
                                  spt games @chiizujin last edited by

                                  @chiizujin This is excellent. I'll be interested to play it when you have finished 😊 Some challenging levels will keep it interesting!

                                  1 Reply Last reply Reply Quote 0
                                  • C
                                    chiizujin last edited by

                                    The game (engine) is now done and I'm progressing nicely with the real levels. I sometimes find myself chuckling at the devious traps.

                                    1 Reply Last reply Reply Quote 3
                                    • vinicity
                                      vinicity F last edited by

                                      Can’t wait to play it!

                                      1 Reply Last reply Reply Quote 0
                                      • C
                                        chiizujin last edited by chiizujin

                                        Unfortunately a pretty large spanner has been thrown in the works in the form of an intermittent Fuze crash bug.

                                        I'm releasing the game as is. The game engine is complete and there are four levels. I'd hoped to do more than that but after spending the last 5 hours trying (and failing) to find the cause of the crash my enthusiasm has pretty much gone for now.

                                        If you play the game it works fine. The crash seems to happen when you're not moving for a minute or two. I've done all I can to find the cause but every time I think I've tracked it down, it appears to manifest somewhere else, then again back where I first thought it was. I believe it to be an issue with Fuze, possibly connected with arrays as I've had Fuze crashes caused by those before.

                                        Maybe one of the Fuze team could use some of their development tools to see what's going on, but I'm completely out of ideas since Fuze just crashes completely and gives no feedback. I can usually reproduce the problem by setting DEBUG to true then running the game and standing still on the first level for 1 to 2 minutes (the time varies).

                                        Hopefully you can enjoy the game in its current state. I'll possibly look at continuing it after the next couple of Fuze updates if the crash gets resolved by them or if one of the dev team can shed any light on it.

                                        The game ID is QBP63MNDHW though it won't have been approved at the time of posting this.

                                        Edit: It is now live.

                                        waldron pianofire 2 Replies Last reply Reply Quote 3
                                        • waldron
                                          waldron F @chiizujin last edited by

                                          This post is deleted!
                                          1 Reply Last reply Reply Quote 0
                                          • pianofire
                                            pianofire Fuze Team @chiizujin last edited by

                                            @chiizujin I have a theory about this but I need to try something first to confirm it

                                            1 Reply Last reply Reply Quote 0
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