How do you deal with procastination/fear of failure?
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@moonflower West coast: Calgary, Banff, Whistler and Vancouver
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@pianofire yeah you visited some of the best spots. I went to Banff for the first time last year, and it was breathtaking
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Anyway we have gone way off topic. Nice talking to you all
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@pianofire haha we have! but thank you for the convo. take care!
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@DomDom LOL you know what... we did a great job! I'm currently treading water as I'm typing this message out. I have nothing to fear! (except for maybe water damage!)
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Fear of failure? I don't have that fear. Perhaps if I was coding something important like NASA's orbital paths sending a man to Mars I'd have reason to be scared of failure but as I'm making a little game that only a handful of people will play, it really makes no difference if my game is 100% finished or just abandoned as it's not important.
I prefer it that way though.
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@SteveZX81 i guess perspective plays a big part in this. since i take everything i make really seriously, even a little game becomes important. but i’m glad to hear that you don’t feel it!
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@moonflower I personally say my self never give up. And if i fail in fuze what can happen ? Every mistake is a new step in the learning process. I am on a very very hard project in fuze. I am also not very good at programming but sometimes you have to say yourself to not give up. And if things get complex ? Try to find a away to your goal. Very important is that you dont set your self under preasure. For me even the smallest things i made right are a reason to be happy and to keep doing.
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For me it helps to do one thing at the time, and make sure I finish it before I do something else.
For example, while I was working on my Solitaire game, I already had ideas for other games. But I wanted to complete a game within the deadline for the FUZE player, so I decided not to take up another project, but first finish Solitaire in stead. That kind of mindset does help to complete things.
One time managing method you could look into to help against procrastination is
Getting Things Done (GTD)
. Or if you have a lot on your plate and want to take it a step further than that, you could look intoagile
management methodologies likeKanban
(to organize your time for all sorts of tasks popping up) orScrum
(to organize your time dedicated to a single project). Those agile management methodologies are probably more than you need for your personal battle against procrastination though, but they are methods that are often used in professional software projects and software maintenance. -
@pianofire said in How do you deal with procastination/fear of failure?:
@moonflower It was a seaside holiday town. It was very busy in the summer and very quiet in the winter
And now it’s busy all year round with p**heads and there’s virtually no arcades. Such a shame.
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@Martin said in How do you deal with procastination/fear of failure?:
@pianofire said in How do you deal with procastination/fear of failure?:
@moonflower It was a seaside holiday town. It was very busy in the summer and very quiet in the winter
And now it’s busy all year round with p**heads and there’s virtually no arcades. Such a shame.
I live in Blackpool mate, from 76 to the late 80's it was utter heaven for arcade fans like myself but not anymore, most arcades have closed down, the rest now have crap like bingo machines and the latest fad which seems to be grabber machines. and yes here too with the p...heads and dr...heads. it's a shame.
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@SteveZX81 We went to a few Play Expo retro events at the Norbreck Castle Hotel in Blackpool. Did you get to any of those Steve?
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@pianofire said in How do you deal with procastination/fear of failure?:
@SteveZX81 We went to a few Play Expo retro events at the Norbreck Castle Hotel in Blackpool. Did you get to any of those Steve?
Sadly no, I can't get about these days but I do see videos of the event and just watch green with envy. haha
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@pianofire i was there, shame about the manchester one being cancelled this year
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@petermeisenstein i do put a lot of pressure on myself lol. but yea, those little moments of accomplishment are really enjoyable to me so i'll focus on that. i think that would help. thank u :)
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@PB____ ooh i've been doing that a lot more, of just focusing on one thing at a time, and it really works. nothing seems so hard or complex when it's just one small task. i think having deadlines and schedules would be a good idea. that used to help me with paintings, otherwise i just never got them done. but with a deadline, i had the motivation to really work and meet that goal. ill have to look into those methods tho, they sound interesting. thank u!
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Im terrible for leaping at my ideas as they come but as a result i think i have 12 games all unfinished but as i learn i update them all or merge ideas stops me getting frustrated if i hit a road block in one of them,
either way im building up my own stock assets so always moving forward and in future will be able to create games faster.
I like to think im creating templates for different types of games that will hopefully attract more people to use fuze or inspire an idea and of course all my programs and code is open for people to use. -
@waldron haha yes i relate. new ideas are so exciting, it's hard to just work on one and not leave it for the others. but that's a really good way to look at it. what's nice about coding is you can always go back and update it, there's technically never a point of completion. i've got a lot of unfinished little experiments but i keep them saved bc those bits of code can always be used for future projects, or serve as inspiration.
its like keeping sketches in a sketchbook. some drawings you'll turn into a complete painting, some will remain as doodles, some will inspire other people.