Array of structures
- 
					
					
					
					
 Hi, 
 I'm having a problem with an array of structures...
 When I call on the handle of my 3d objects of structures number 8 or more, I end up with the handle information of my first structure. Could there be a bug?
 Thanks !
- 
					
					
					
					
 Show the code! 
- 
					
					
					
					
 I do it as soon as possible, I had to clean up my code, but I can't connect my switch to the internet anymore. Tonight I hope. 
- 
					
					
					
					
 Here's the link : N92BXMND54. 
- 
					
					
					
					
 Hello, I allow myself to relaunch the topic... has anyone looked at my program? Is this a bug or an error on my part? Thanks in advance ! 
 N92BXMND54.
- 
					
					
					
					
 This post is deleted!
- 
					
					
					
					
 This may be relevant or I might have it completely wrong. I have a vague recollection of reading on this site somewhere that numbers starting with a zero are treated as octal rather than decimal so digits greater than 7 would not be valid. 
- 
					
					
					
					
 A-ha, yes, Lucas just corrected me and you are right, @Richard, it's octal notation. We could do with including it in our documentation so I'll pass that on :) So if you change your tilemap array to "tilemap = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]" you won't have that problem, Vincent. Thank you for the post. I've learned something new about FUZE! 
- 
					
					
					
					
 
 
			
		 
			
		