I have 2 questions pertaining maps.
- Can we tint the map color similar to how we do it with sprites
Sprite.r Sprite.g Sprite.b
- Can we add more assets to maps after initially creating them? I have a map I've made, but I want to add another background image to it.
I don't see any way to add more assets to it.
While there's no map.r/g/b, you can always apply a tint with drawMap() :
drawMap( location, rotation, scale, tint )
And when editing a map you can press L and R together to manage the assets used in that map and add more. Hope that helps!
@kat Awesome. Thank you so much for your help.