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    Title Screen/Game Over Screen

    Coding
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    • waldron
      waldron F last edited by

      where would you put this code at the beginning or can you pop it anywhere?

      pianofire 1 Reply Last reply Reply Quote 0
      • pianofire
        pianofire Fuze Team @waldron last edited by

        @waldron it's up to you really any code outside of the functions will be executed in turn. I prefer to have my main program loop at the top and the functions below but it is a matter of choice

        waldron 1 Reply Last reply Reply Quote 0
        • waldron
          waldron F @pianofire last edited by

          @pianofire thanks, so if i put it below my main game loop it would work

          pianofire 1 Reply Last reply Reply Quote 0
          • pianofire
            pianofire Fuze Team @waldron last edited by

            @waldron The loop ... repeat in this example is the main game loop

            waldron 1 Reply Last reply Reply Quote 0
            • waldron
              waldron F @pianofire last edited by

              @pianofire theight? Not thight? Right ?

              pianofire 1 Reply Last reply Reply Quote 1
              • pianofire
                pianofire Fuze Team @waldron last edited by

                @waldron Well spotted!

                1 Reply Last reply Reply Quote 0
                • waldron
                  waldron F last edited by

                  Ok iv put my code in, where do I put the functions,
                  Function screen0()
                  And
                  Function screen1()
                  Figure I need something in the brackets maybe?...

                  pianofire 1 Reply Last reply Reply Quote 0
                  • pianofire
                    pianofire Fuze Team @waldron last edited by

                    @waldron Sorry I don't understand the question. Can you send us a screenshot?

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                    • waldron
                      waldron F last edited by

                      I'll send them later, but at the minute I'm
                      Running the game but gos to a black screen with screen0, then screen1 when I press A

                      Running it with the amuse gothicmania sample project

                      pianofire 1 Reply Last reply Reply Quote 0
                      • pianofire
                        pianofire Fuze Team @waldron last edited by pianofire

                        @waldron That's what it is supposed to do. It is only an example to show how you could to have multiple screens. You will probably want something more like this:

                        screen = 0
                        
                        loop
                          clear()
                          c = controls(0)
                        
                          if screen == 0 then
                            
                            titleScreen() 
                            // check for start button press and set screen = 1
                        
                          endif
                        
                          if screen == 1 then
                        
                             gameScreen()
                             // if game over set screen = 2
                             
                          endif
                        
                          if screen == 2 then
                            
                           gameOverScreen()
                           // check for button press and set screen = 0
                        
                          endif
                          update()
                        repeat
                        
                        function titleScreen()
                          
                          // draw title screen here
                        
                        return void
                        
                        function gameScreen()
                          
                          // draw game screen here
                        
                        return void
                         
                        function gameOverScreen()
                          
                          // draw game over screen here
                        
                        return void
                        
                        waldron 1 Reply Last reply Reply Quote 1
                        • waldron
                          waldron F @pianofire last edited by

                          @pianofire perfect thanks

                          1 Reply Last reply Reply Quote 0
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