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    Entering a negative number for a channel in audio functions crashes FUZE

    Bug Reporting (FUZE 4 Nintendo Switch)
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    • Discostew
      Discostew F last edited by

      Functions like playNote, stopChannel, etc will crash the program if the channel parameter is filled with a negative number.

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      • Dave
        Dave Fuze Team last edited by

        Ouch... Thank you Stew!

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        • xevdev
          xevdev F last edited by

          Dont know if this has been reported as just checked a negative number and it just reset the software (fuze) . a number outside of range Will cause it to need to reset the switch.ie use 16 as the channel. On playnote(16, etc ...
          Sorry if this has been bought up already.

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          • pianofire
            pianofire Fuze Team last edited by

            Thanks I can confirm that this is fixed in the next patch

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