NinjaScroll - a work in progress.
lawyerlounge last edited by
Interesting, that's insightful thanks!
@Dave Looking really nice, mate!
One thing that I would say is I think the enemies should run further before jumping in.
@FuzeBen The distance they run before jumping in will be randomised soon. Then, when they're coming out faster it should be quite a challenge to keep up with which ninja is coming from where and when they'll attack!
Got some more updates coming to this! Latest additions:
Collision - ability to hit enemies and be hit
Player and enemy attack sounds
Game over condition with ending screen
Will make a post in the next couple of days with some progress!
Update to Ninja Scroll! Sorry this has been so delayed everyone!
There's a couple other clips I'll be posting in a moment. Now we can chop enemies down, get chopped down by enemies, there're sounds and a game over screen too :)
This game will be in the demos for the next Fuze update! See if you can beat my high score of 26. It gets quite silly in the later stages :)
Too many ninjas, too many many ninjas.
That looks awesome :)
@Jaywalker Cheers mate!
@Dave my son's throwing a fit over this haha,
Very cool indeed!
@waldron That's the best I could hope for!