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    Can we get a traditional drawing app

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    • R
      Rex9000 last edited by

      With Brushes and Layers and a color pallette so we can make detailed backgrounds and stuff without drawing pixel by pixel

      1 Reply Last reply Reply Quote 4
      • A
        Ancientspark F last edited by Ancientspark

        I hereby second this notion and add a request for usb mouse support to add to this thanks!

        Zero Division 1 Reply Last reply Reply Quote 1
        • Jonboy
          Jonboy Fuze Team last edited by

          It will improve over the next few updates. Certainly an improved colour selector and layers are high on the list.

          1 Reply Last reply Reply Quote 6
          • Spacemario
            Spacemario F last edited by

            My only real complaint with the current pixel editor is a lack of copy and paste; I'm limiting my frames of animation just because painstakingly re-drawing the same sprite over and over is so cumbersome.

            Discostew 1 Reply Last reply Reply Quote 2
            • Discostew
              Discostew F @Spacemario last edited by

              @Spacemario said in Can we get a traditional drawing app:

              My only real complaint with the current pixel editor is a lack of copy and paste; I'm limiting my frames of animation just because painstakingly re-drawing the same sprite over and over is so cumbersome.

              That's one of my main issues. Kind of funny how within our programs we have such a way to do that with buffers, but it lacks the ability to save the images.

              1 Reply Last reply Reply Quote 1
              • Zero Division
                Zero Division @Ancientspark last edited by

                @Ancientspark said in Can we get a traditional drawing app:

                I hereby second this notion and add a request for usb mouse support to add to this thanks!

                Does any existing Switch software support mice? Could be the operating system doesn't have a mouse concept. Like a lot of touchscreen-based devices. Sure would be great to use a mouse w/FUZE.

                Another thought: we could paint with our fingers on the touchscreen.

                Discostew T 2 Replies Last reply Reply Quote 1
                • Discostew
                  Discostew F @Zero Division last edited by

                  @Zero-Division said in Can we get a traditional drawing app:

                  @Ancientspark said in Can we get a traditional drawing app:

                  I hereby second this notion and add a request for usb mouse support to add to this thanks!

                  Does any existing Switch software support mice? Could be the operating system doesn't have a mouse concept. Like a lot of touchscreen-based devices. Sure would be great to use a mouse w/FUZE.

                  Another thought: we could paint with our fingers on the touchscreen.

                  The Switch does support USB mice, but in a limited fashion like the other consoles. Fortnite is the only game I can recall that can use them. I just think most developers wouldn't include support if they aren't using a keyboard alongside it.

                  For FUZE, we have a good reason to use mice, as we have a very good reason to use keyboards.

                  A 1 Reply Last reply Reply Quote 2
                  • A
                    Ancientspark F @Discostew last edited by

                    @Discostew said in Can we get a traditional drawing app:

                    @Zero-Division said in Can we get a traditional drawing app:

                    @Ancientspark said in Can we get a traditional drawing app:

                    I hereby second this notion and add a request for usb mouse support to add to this thanks!

                    Does any existing Switch software support mice? Could be the operating system doesn't have a mouse concept. Like a lot of touchscreen-based devices. Sure would be great to use a mouse w/FUZE.

                    Another thought: we could paint with our fingers on the touchscreen.

                    The Switch does support USB mice, but in a limited fashion like the other consoles. Fortnite is the only game I can recall that can use them. I just think most developers wouldn't include support if they aren't using a keyboard alongside it.

                    For FUZE, we have a good reason to use mice, as we have a very good reason to use keyboards.

                    EXACTLY.. this is why mouse support would BE appropriate in this case.. and thank you for clarifying that there does in fact exist mouse support already with that example! So now we know you can... why not patch this into Fuze4 and allow us a far faster way to get through coding? Please.. I am totally adding please to that .! :)

                    1 Reply Last reply Reply Quote 2
                    • QIsLegit
                      QIsLegit F last edited by

                      ..and a 3D mapping tool as well as some way to create our own 3D models. Something with tools similar to Google Sketchup would be awesome.

                      I'm new but from what I've seen so far the map maker we currently have can only be used for 2D tilesets/maps? To build/place any of the Included 3D models we have to do it through code?

                      1 Reply Last reply Reply Quote 0
                      • Jonboy
                        Jonboy Fuze Team last edited by

                        Just a quickie - in the next patch we expect the following:

                        The editor will have far better colour picking and modifying, copy & paste along with scale and rotate transformations.

                        Following this it would be great to see layers and a few effects added. We also need copy & paste to work between images too!

                        Regarding mouse support - does Fortnite use a mouse on the Switch - that's news to me and if it does we'll investigate.

                        Someone mentioned a 3D model editor above. Work has started on a 3D level environment editor but this is going to be a few months away.

                        For 3D models, I think we're better finding a way to import them rather than editing on the device - there are plenty of awesome free editors out there.

                        QIsLegit A Zypher 3 Replies Last reply Reply Quote 1
                        • QIsLegit
                          QIsLegit F @Jonboy last edited by

                          @Jonboy
                          Omg yes! If we could find a way to import 3D models I would die of happiness. Being able to use Blender or Sketchup would be amazing.

                          F 1 Reply Last reply Reply Quote 1
                          • Martin
                            Martin Fuze Team last edited by

                            Let's face it, if we can find a way to import 3D models then we can find a way to import other stuff too. Right now, there is no way of "direct-to-switch" import from other platforms but we're always going to be on the lookout.

                            1 Reply Last reply Reply Quote 2
                            • S
                              Something last edited by

                              One other thing that could make it much easier to use would be some way to bring up another image file to use as a reference.

                              For example: I draw a background in pixel art and want the sprites to be the same scale, I would bring up the background and draw my sprites while comparing them to it.

                              Obviously now there are ways around it, you can count pixels and keep a log of everything but that's tedious and you never really know how it'll look until you put them together in a program, possibly after working on it for hours only to scrap it because the scale looks off.

                              Layers would be cool but "copy and paste" would be a revelation. Maybe a dithering brush could be useful for pixel art. What I would really love would be a way to temporarily disable the Joycon joystick when doing delicate details (to stop it drifting all over the place).

                              1 Reply Last reply Reply Quote 0
                              • waldron
                                waldron F last edited by

                                couldn't we upload on here then the fuze dev team can upload them if approved same for music art assets?

                                1 Reply Last reply Reply Quote 0
                                • Martin
                                  Martin Fuze Team last edited by

                                  please bear in mind there aren't enough hours in the day for the guys in the office as it is - when they're in the office and not out doing coding workshops of course

                                  waldron 1 Reply Last reply Reply Quote 1
                                  • waldron
                                    waldron F @Martin last edited by

                                    @Martin thought that might be the case

                                    1 Reply Last reply Reply Quote 1
                                    • sahara-min
                                      sahara-min last edited by

                                      @Martin If you add functions for creating and saving assets from within a fuze program then we could write and share our own image editors;)

                                      1 Reply Last reply Reply Quote 2
                                      • Martin
                                        Martin Fuze Team last edited by Martin

                                        Trust me, we're already aware of these things! Wait until the next update comes out and I think people will already be a lot happier. Maybe not specifically on this topic but things will be getting easier.

                                        1 Reply Last reply Reply Quote 2
                                        • LinkCraft
                                          LinkCraft F last edited by

                                          Is there a set date that the update is coming out or is it undecided

                                          1 Reply Last reply Reply Quote 0
                                          • Martin
                                            Martin Fuze Team last edited by Martin

                                            Not yet. Even when we are done with it we won't know because it has to go through various processes outside of our control that we're unable to go into detail about.

                                            1 Reply Last reply Reply Quote 0
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