2d skateboard game
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@Dave haha the backgrounds are just place holders for now iv got some ideas for transitioning between night/day and weather effects .just not enough hours in the day for the amount of light bulbs flashing in my head lol
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Aww, you stopped before he went down the stairs - I was interested to see that bit :P
PS: I have the opposite problem right now. I'm sat here in the evenings doing nothing because the light bulb has gone off and I've generally run out of power!
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iv got an entirely new project i want to start along the others,hoping i can tie it into the theme for the up and coming game jam plus many others.
hope the light returns just do as the ramones do keep it simple ;) and dont think of the work that it entails just run with it.
i'd quite like to see a version of your y.a.s.s game but flying through a cave level built it the map editor :) -
Well, I'm not a million miles off "finishing" that game (just saving the score table and adding some variation in terms of enemies, levels and difficulty) and have been wanting to do something like Chaos Engine or Alien Breed for a while now which will involve all the intircacies of maps. Just burnt out at the moment. I've been up to a lot of stuff in the background that nobody will ever see.
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@Martin chaos engine what a game!
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@Martin thats the brave work of developers, like cleaning persons, security guards. Fixing the stuff nobody knows. But it keeps the system running at the end.
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@waldron looking/sounding very nice. This is such an exciting project :D
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@Dave finding it hard to commit to a level theme city/park/beach need to learn parallax too
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@waldron I'd personally love to see a dark city with the cyberpunk street assets and some of your awesome new lighting skills!!
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@Dave oohhh flashing neon signs :)
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@waldron Now we're talkin'
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@waldron Utter legend. Very intrigued by the mention of Batman Forever - does that mean we're going to see eccentric enemies??
The scene is looking fantastic..
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@Dave more for the design aspect, as you can pause that film at any point and it looks just like a scene in a comic.
but there will definitely be eccentric enemies :) alien invasion
hoping to make hub areas like this one connected by a series of jumps obstacles to make a fetch quest between them
to pick up parts for a space ship. to then load into the next level (scroll flying shooter) then to there planet where they have low gravity will be big jumps so on .. lol
would love to build a virtual arcade to load a couple of fuze projects into aswell but may be getting ahead of my self... -
@waldron You've got a clear and brilliant vision. I truly hope we get to see your Fuze virtual arcade - that is just awesome beyond belief. Totally possible, too :)
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@Dave probably il just make a couple of arcade cabinets for skater kid but i would love to do a giant arcade full of fuze programs, i would need help with the code on that tho. maybe using flags in maps
we need a video! ;) -
@waldron This is a very cool idea indeed. Might be a video for the future :) Not for a while though!
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splitting this project the finish line keeps moving, going to have a separate version simple level design with a series of jumps pretty much just a distance and trick attack mode.
also separating the skater and skateboard should set up some interesting trick combinations as well as a rabbit hole of if statements ... -
Finishing line keeps moving.
That's the best thing.