Pausing on Home screen
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When shifting to the home screen on the Switch, Fuze continues executing code.
Many Switch games will auto-pause or otherwise suspend the game when the Home screen is open and it it would make sense for Fuze to do the same.
Talking on discord suggested a forced pause with + to resume if code is running.
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the only other one I can think of is Dark Souls Remastered... thought I could "pause" by going home and came back to a horrible death
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OK, confirmed that it is definitely doing something odd while paused. I'm not entirely convinced it's a simple cause of it's still running because sometimes all my enemy sprites will vanish, sometimes things seem OK and so on. It needs looking at though so I'll raise it internally.
Thanks for reporting.