Subs - another game attempt
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Will catch up on discord. One of the devs need to look at this. Might get extra info when it crashes.
[EDIT] Fixed.
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Huge thanks to Martin and all the time he spent working on a problem I'd created. (Thank you!)
I will upload a new video soon as I've had a couple of nice additions in the past day or so, but first I have a query and I figured since its related to my game.
better to post here than clutter up the help section. (of course if it mods think it's better there, then I'd do as they ask)I am using a line like: Printat(29,17,"Your final rank is "+rank) but some of my rank names are short and some long, how to make the line aways centered?
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@SteveZX81 Hi Steve, something like:
printAt( ( tWidth() - len( message ) ) / 2, tHeight() / 2, message )
This actually centres on the screen
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Thank you, now you can go back to Into The Breach.
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@SteveZX81 It's very addictive (not as bad as Fuze!) Did you ever play Faster Than Light?
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Yep, loved it even though I sucked at it.
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Utterly brilliant! Another fine submission Steve. I can see you'll be at the top of the charts when we get the community showcase working!
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Subs v0.9 has now been shared.
Aim: Sink as many enemy subs as you can before they get you. you have only one life, not three!
Controls: Left analogue stick to move your ship, ZL and ZR to drop depthcharges.What rank can you attain before being killed?
all feedback both positive and negative is welcome.
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@SteveZX81 what a fantastic game love the sounds, the animation of the ships radar is brilliant a small detail but not missed.
2 things maybe to improve the game play as dodging the enemy fire was a doddle have the point 70 subs have faster shot times and maybe a pause menu as it would be nice to rack up a nice big score. 8/10 from me -
Thanks, some good ideas there.
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Subs v1.1 just shared. A few small adjustments to the game, mainly the game now gets harder as you sink more and more subs. you get more subs on screen and they release mines faster
I would love to implement waldron's pause game idea. however, I feel adding a pause into the game at this stage could be a ton of work and a real pain. (I should have thought about it long ago)
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V1.2 just shared.
new additions are: sub mine speed now more random and the player gets a 'comment' from the naval board at the end of the game, based on their rank.
Calling it a day on Subs now, for a time anyway.
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@SteveZX81 looks more challenging now cant wait to play later!
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@SteveZX81 spot on that now, feels like iv actually earned those promotions due to the increase in difficulty :) top game
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Thank you :)
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My apologies folks, a bug has been found in my 'rating' code and I've pulled the game from the server while I find it and fix it.
(Many thanks to Pianofire for finding it!) -
@SteveZX81 Sorry about that!
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No! its good you found it otherwise it might have always been there.
Edit: 1.3 shared. I believe the bug is fixed.
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You know it's fun when you have someone screaming noooooo when trying to dodge the enemy. Awesome job @SteveZX81