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    • CasualTie5
      CasualTie5 F last edited by

      so I thought about implementing a pause screen, and I looked up whether or not it is possible to use the + or - Button. Appearently it's not (I assume it is intended because you use + to exit a program). I wondered if it could be feasible to enable + and - button inputs, and exit a program by double-pressing + or whatever. It's just a minor inconvenience, but it would be cool to be able to use them, as it's the most intuitive way of pausing a game.

      1 Reply Last reply Reply Quote 1
      • xevdev
        xevdev F last edited by

        Yes that is a good idea.

        1 Reply Last reply Reply Quote 2
        • Gameboy
          Gameboy F last edited by

          I guess you could use L and R instead.

          e.g
          R being used as start(+) and L being used as select(-)

          1 Reply Last reply Reply Quote 2
          • lawyerlounge
            lawyerlounge last edited by

            Or just holding start for 1.0 sec starts and stops the program?

            1 Reply Last reply Reply Quote 0
            • PB____
              PB____ last edited by PB____

              Having read this, I would suggest this approach;

              Press + to open a FUZE menu about your game, with the options:

              • Continue a
              • Screenshot -
              • Close +

              While this menu is open, the game should be paused (not executing any lines).
              In the future this would allow more to add more options here (without claiming more buttons), for example:

              • toggle FPS monitoring
              • view current global variable values
              • maybe even some debugging options (like editing the variable values, stepping through code and then see variable values in functions as well)

              It would already free up the - button for use in game.
              EDIT or it would free up the + button, which would be nicer, since you use - to return to the main menu from your source code, so it feels intuitive to close your game that way (I made multiple accidental screenshots that way)

              CasualTie5 1 Reply Last reply Reply Quote 3
              • CasualTie5
                CasualTie5 F @PB____ last edited by

                @PB____ that's a really good approach

                1 Reply Last reply Reply Quote 2
                • Martin
                  Martin Fuze Team last edited by Martin

                  • and - are reserved for system use.
                  1 Reply Last reply Reply Quote 1
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