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    Fruit Machine - problems!!

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    • DomDom
      DomDom F last edited by

      Basically it involves using drawquad() with a dash sin()
      I''ll post some kind of explanation soon but first want to refine one step in the process

      SwitchedOn 1 Reply Last reply Reply Quote 2
      • SwitchedOn
        SwitchedOn @DomDom last edited by

        @DomDom

        @SwitchedOn said in Fruit Machine - problems!!:

        That looks superb @DomDom - how on earth have you got the 'curved' effect on the reels? That looks so cool.

        I feel a bit silly for trying it myself now as I'd not be able to do what you've done here :(

        My word, it looks incredibly good. I get frustrated as I wouldn't even THINK of doing that, let alone knowing how too. I'd love to see the finished code if you wouldn't mind.

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        • DomDom
          DomDom F last edited by

          Don't sell yourself short man. As I said, I've done this before. The first version started off looking a lot like yours. It wasn't until the basic version was up and running that the ideas for tweaks (and how to go about implementing them) started to arise. I expect you would have had much the same experience.
          I'll post the code when it has been commented.

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          • DomDom
            DomDom F last edited by DomDom

            FF633MND1U.

            I haven't explained everything but I'm sure you'll get the gist

            SwitchedOn 1 Reply Last reply Reply Quote 1
            • DomDom
              DomDom F last edited by

              1 Reply Last reply Reply Quote 2
              • SwitchedOn
                SwitchedOn @DomDom last edited by

                @DomDom said in Fruit Machine - problems!!:

                FF633MND1U.

                I haven't explained everything but I'm sure you'll get the gist

                Thank you! Says "project not found" so probably not been put live yet?

                But appreciate it thanks, looking forward to checking it out.

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                • pianofire
                  pianofire Fuze Team last edited by

                  It has just been approved

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                  • SwitchedOn
                    SwitchedOn last edited by

                    thanks @pianofire

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                    • SwitchedOn
                      SwitchedOn last edited by

                      incredibly clever @DomDom - I probably would have got the reels 'spinning' but to do it in pseudo 3D as you've done is another level.

                      Thanks for the detailed commenting too, really appreciate it. Will be digging through this for some education!

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                      • DomDom
                        DomDom F last edited by

                        My pleasure.

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