Opinions wanted on picking a project.
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For you Steve. Having completed atleast one of the former, I think the latter.
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@Maxwello said in Opinions wanted on picking a project.:
For you Steve. Having completed atleast one of the former, I think the latter.
I really want to and I have an idea, but I'm scared. haha
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Do something easy and let it grow organically. You'll get plenty of inspiration as you progress.
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iv got about 8 projects on the go so each time i learn something new il implement it in the others,
not bothered about finishing anything yet as im still learning and want to explore different genres
still feel like iv not even scratched the surface of possibilities -
I started maelstrom from asteroids. Didn't even finish at asteroids when I thought it would be cool to have a big player field , so I did that. Wouldn't it be cool if the asteroids bounced off each other , so I stumbled on that but got there in the end.
I learnt stuff all the way. Now isn't that cool.
I like tank games there fun. -
I would say the best way is to start with something small and simple, probably a clone of an existing game because you know what already works, as failing to complete multiple projects in a row can be a bit demoralising. But I say that as a hypocrite who has to make weird changes that multiply the complexity for no good reason and hasn't been able to finish a project as a result.