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    • Retrocade_media
      Retrocade_media F @waldron last edited by

      @waldron Haha, yea. Just remember all the stuff in there is subjective, it's written by people from the shmups community. So go with your gut on some stuff

      1 Reply Last reply Reply Quote 1
      • waldron
        waldron F last edited by

        small update setting up for 2 players eventually, need to rescale the cemetery

        1 Reply Last reply Reply Quote 4
        • waldron
          waldron F last edited by

          Retrocade_media 1 Reply Last reply Reply Quote 6
          • Retrocade_media
            Retrocade_media F @waldron last edited by

            @waldron looks good! Sound design wise, I'd recommend a bassier sound. Remember that the player is gonna hear a whole lot of this noise, so keep it short, simple, and not obnoxious to listen to on repeat. I recommend making a quick sound Looper, and when you find a sound, listen to it on repeat for about 30 seconds. If it annoys the heck out of you/is high pitched, move on

            waldron 1 Reply Last reply Reply Quote 1
            • waldron
              waldron F @Retrocade_media last edited by

              @Retrocade_media good point cheers

              1 Reply Last reply Reply Quote 1
              • waldron
                waldron F last edited by

                Ready player 2 thanks to Dave who went above and beyond in helping me and giving me a solid framework to work on and use in future projects

                1 Reply Last reply Reply Quote 6
                • spikey
                  spikey F last edited by

                  So, cool. After months of following the projects of the community, I am still so amazed what people manage to do and what is possible. Such an inspiration and fun.

                  1 Reply Last reply Reply Quote 4
                  • waldron
                    waldron F last edited by


                    coming together now

                    pianofire 1 Reply Last reply Reply Quote 5
                    • pianofire
                      pianofire Fuze Team @waldron last edited by

                      @waldron As usual Andy that looks amazing!

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                      • waldron
                        waldron F last edited by


                        now thats a boss sized plane, also added in roll animation and flash in spawn, Thanks to Dave!

                        1 Reply Last reply Reply Quote 9
                        • pugmartin
                          pugmartin F last edited by

                          That’s brilliant, I’d buy that

                          1 Reply Last reply Reply Quote 2
                          • waldron
                            waldron F last edited by waldron

                            Different stages of damage fair bit to do yet

                            1 Reply Last reply Reply Quote 3
                            • spikey
                              spikey F last edited by

                              Love your sprites.

                              1 Reply Last reply Reply Quote 2
                              • waldron
                                waldron F last edited by

                                Revisited Skyblade nearly finished level 1, it's far from perfect.
                                Updates include upgradable power shots
                                working bombs
                                turrets
                                big boss
                                and 2 player support
                                fully loops game states

                                spikey 1 Reply Last reply Reply Quote 10
                                • vinicity
                                  vinicity F last edited by

                                  That looks amazing! Like a proper arcade shooter!

                                  A suggestion: maybe it would be easier to bomb stuff if you have a crosshair for the bombs in front of the plane instead?

                                  waldron 1 Reply Last reply Reply Quote 2
                                  • AndyG1985
                                    AndyG1985 last edited by

                                    That looks super cool and something I’d buy

                                    1 Reply Last reply Reply Quote 3
                                    • spikey
                                      spikey F @waldron last edited by

                                      @waldron This is insane, soo cool. Ok, I have to admit I am a big fan of the genre, too. But it looks so professional, you are pushing the level again.

                                      waldron 1 Reply Last reply Reply Quote 2
                                      • SteveZX81
                                        SteveZX81 F last edited by

                                        That looks amazing!
                                        Can I make a tiny suggestion? When the bomb hits the ground/ground target, maybe consider putting a bomb crater sprite there?

                                        waldron 1 Reply Last reply Reply Quote 3
                                        • waldron
                                          waldron F @SteveZX81 last edited by

                                          @stevezx81 consider it done :)

                                          1 Reply Last reply Reply Quote 1
                                          • waldron
                                            waldron F @spikey last edited by

                                            @spikey cheers just don't look at the code XD

                                            1 Reply Last reply Reply Quote 0
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