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getSpriteAnimFrame()

Purpose

Get the current frame in an animated sprite

Description

Find the number of the current frame in an animated sprite

Syntax

frame = getSpriteAnimFrame( sprite )

Arguments

sprite handle of the sprite

frame number of the current animation frame in the sprite

Example

image = loadImage( "Untied Games/Enemy A", false )
enemy = createSprite()
setSpriteImage( enemy, image )
setSpriteAnimation( enemy, 0, 4, 2 )
lastpos = { gWidth() / 2, gHeight() / 2 }
setSpriteLocation( enemy, lastpos )
setSpriteScale( enemy, { 8, 8 } )

loop
  clear()
  frame = getSpriteAnimFrame( enemy )
  printAt( 0, 0, "Frame ", int( frame ) )
  updateSprites()
  drawSprites()
  update()
repeat

Associated Commands

getSpriteAnimFrameCount(), getSpriteAnimSpeed(), setSpriteAnimation(), setSpriteAnimFrame(), setSpriteAnimSpeed()

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