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setSpriteAnimSpeed()

Purpose

Change the speed of a sprites animation

Description

Speed up or slow down the speed of animation of a sprite

Syntax

setSpriteAnimSpeed( sprite, speed )

sprite.anim_speed = speed

Arguments

sprite handle of the sprite

speed speed of the animation

Example

image = loadImage( "Untied Games/Enemy A", false )
enemy = createsprite()
setSpriteImage( enemy, image )
setSpriteAnimation( enemy, 0, 4, 0 )
lastpos = { gWidth() / 2, gHeight() / 2 }
setSpriteLocation( enemy, lastpos )
setSpriteScale( enemy, { 8, 8 } )

loop
    clear()
    c = controls( 0 )
    printAt( 0, 0, "Use left joystick to control animation speed" )
    setSpriteAnimSpeed( enemy, c.lx * 30 )
    updateSprites()
    drawSprites()
    update()
repeat

Associated Commands

getSpriteAnimFrame(), getSpriteAnimFrameCount(), getSpriteAnimSpeed(), setSpriteAnimation(), setSpriteAnimFrame()

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