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setAmbientLight()

Purpose

Set the ambient light level

Description

Set the background light levels for red, green and blue

Syntax

setAmbientLight( colour )

Arguments

colour brightness vector for ambient light { red, green , blue }

Example

obj1 = placeObject( cube, { -3, 0, 0 }, { 1, 1, 1 } )
obj2 = placeObject( cube, { 3, 0, 0 }, { 1, 1, 1 } )
setObjectMaterial( obj1, white, 0, 0.05) // white, smooth, shiny
setObjectMaterial( obj2, white, 0, 0.05) // white, smooth, shiny
floor = placeObject( cube, { 0, -2, 0 }, { 10, 0.05, 10 } )
setObjectMaterial( floor, grey, 0, 1 ) // grey, smooth, not shiny
setCamera( { 1, 0.5, 5 }, { 0, 0, 0 } ) // back a bit and off centre, facing world centre
setAmbientLight( { 0.5, 0.2, 0.6 } ) // light purple 

loop
  rotateObject( obj1, { 1, 1, 1 }, 1 ) // in all directions by 1 degree
  rotateObject( obj2, { 1, 1, 1 }, -1 ) // in all directions by -1 degree
  drawObjects()
  update()
repeat

Associated Commands

pointLight(), pointShadowLight(), removeLight(), setLightBrightness(), setLightColour(), setLightDir(), setLightPos(), setLightSpread(), spotLight(), worldLight(), worldShadowLight()

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