@jacobmph Sure, I can explain that a little further. To use images included in F4NS you can press the media key on the on-screen keyboard to open the media section, and from there you can paste image names into code. However, in the version the same is not true of images created with the image editor. In the current version, you'll have to remember the name of the image you've created and want to use, and load it with loadImage("name").
The next patch should add an entry for your current project in the media section, which you can easily select and view the images you've created with the image editor that are in your current project. You'll then be able to paste the names into your code, instead of having to remember them.
Let me know if that was able to answer your question!