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    • AndyG1985
      AndyG1985 last edited by

      It must have been mentioned elsewhere by now, but a “reset” command is what I’m hoping for. Of course, if you’re a smart coder you will allow for this and write your code so you don’t then have to manually reset every variable and property - but going back over my games to do this has been a pain

      1 Reply Last reply Reply Quote 3
      • JMM161437
        JMM161437 F last edited by

        This post is deleted!
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        • ITzTravelInTime
          ITzTravelInTime F @romain337 last edited by

          @romain337 As a C programmer i share your suggestion, those are fetures i miss a lot in fuze

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          • ITzTravelInTime
            ITzTravelInTime F last edited by

            I'd also suggest to add graphical characters to the default font like the box drawing characters or other symbols, i'd like to have all the characters from the codepage 437 set to be honest since i am a dos fan

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            • T
              tigerboy3050 F last edited by

              3D editor, Mouse support and better tutorials.

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              • T
                tigerboy3050 F last edited by

                Also not sure if this is already a thing, But it'd be cool to have motion controls.

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                • vinicity
                  vinicity F last edited by

                  Motion controls are already there!

                  1 Reply Last reply Reply Quote 2
                  • vinicity
                    vinicity F last edited by

                    I actually have a suggestion that shouldn’t be too hard to implement:

                    I think the download ID on the “My shared programs” screen is way too small when in handheld mode. I always have to squint to be able to read it properly.

                    Please write it in a larger font.

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                    • T
                      tigerboy3050 F last edited by

                      I have another suggestion. Instead of typing download ID's into "My Programs" Shouldn't you type them into "Share?"

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                      • LinkCraft
                        LinkCraft F last edited by

                        It would be nice to have a setting that auto organizes your code when it’s on

                        Doriphor 1 Reply Last reply Reply Quote 1
                        • Doriphor
                          Doriphor @LinkCraft last edited by Doriphor

                          @LinkCraft Like code auto-formatting?

                          1 Reply Last reply Reply Quote 0
                          • T
                            tigerboy3050 F last edited by

                            Also Fuze needs like auto correct? Not sure what it's called. But in a text editor when your typing code suggestions come up and then u can just click on them. I think that would be really useful.

                            pianofire 1 Reply Last reply Reply Quote 0
                            • pianofire
                              pianofire Fuze Team @tigerboy3050 last edited by

                              @tigerboy3050 I think that is autocomplete but yes it would be useful

                              T 1 Reply Last reply Reply Quote 2
                              • Retrocade_media
                                Retrocade_media F last edited by

                                Auto Correct might not be the right word. Too many nonsense words in code. But Notepad++ has a rather useful feature where it tries to auto-complete what you're typing based on the other words in the document as well as words in the coding language you're typing in.

                                Martin 1 Reply Last reply Reply Quote 1
                                • D
                                  DaddyJDM last edited by

                                  Related to autocomplete would be snippets - for example, type fo, and the editor suggests a skeleton for a for loop. That would be a good thing to keep optional, too, especially since Fuze's mission is educational.

                                  1 Reply Last reply Reply Quote 2
                                  • Martin
                                    Martin Fuze Team @Retrocade_media last edited by

                                    @Retrocade_media said in Feature suggestions:

                                    Auto Correct might not be the right word. Too many nonsense words in code. But Notepad++ has a rather useful feature where it tries to auto-complete what you're typing based on the other words in the document as well as words in the coding language you're typing in.

                                    Intellisense...

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                                    • T
                                      tigerboy3050 F @pianofire last edited by

                                      @pianofire Yes Autocomplete is what I meant.

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                                      • T
                                        tony7059 last edited by

                                        The Map Editor is a good start, but I think a fundamental requirement would be to provide some kind of visual clue of the drawing dimensions that fit on the Switch display, especially since dimensions are not displayed in the program.

                                        The other issue relates to map updates and projects. If I update a map I can understand the need to copy it back to the project it's related to, but I think it should NOT fail to copy over a map with the same name. Currently, you have to delete the old copy and then add the new copy, which is a pain when you're iteratively trying to design your map and work with the associated code. How about if you just ask a guy to confirm the replacement?

                                        Willpowered 1 Reply Last reply Reply Quote 1
                                        • Willpowered
                                          Willpowered Fuze Team @tony7059 last edited by

                                          The Map Editor is a good start, but I think a fundamental requirement would be to provide some kind of visual clue of the drawing dimensions that fit on the Switch display, especially since dimensions are not displayed in the program.

                                          I think showing a customizable passepartout around the center of the camera view would be a useful feature. If you're making a game that runs at 960x540 resolution, you would set it to that size and it could display a rectangle representing the boundaries of your game area. The next best thing currently is to do ZL+R3 and set the camera zoom to your game resolution (if listed). Then you can see what fits on the screen at that resolution.

                                          1 Reply Last reply Reply Quote 1
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