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    F4NS Patch 3.1.0 is here!

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    • Devieus
      Devieus last edited by

      I found a bug speedrun, new record.

      1 Reply Last reply Reply Quote 3
      • JMM161437
        JMM161437 F last edited by

        New assets and a font editing tool! cant wait to get started with this!

        1 Reply Last reply Reply Quote 5
        • SteveZX81
          SteveZX81 F last edited by

          Thank you so much!

          I know I've been moaning about an image editor fill for ages but really I can't put into words how much easier this will make my life and so much less pain in my fingers/hands. that alone is awesome for me but all the other new stuff too and the cool fonts and font editor! Brilliant!! Thanks guys

          1 Reply Last reply Reply Quote 10
          • Retrocade_media
            Retrocade_media F last edited by

            Fill bucket AND sprite fonts!!?? This is fantastic!

            1 Reply Last reply Reply Quote 7
            • Dinocoder
              Dinocoder last edited by

              Excellent update Fuze team, thank you for your hard work!

              1 Reply Last reply Reply Quote 5
              • L
                Lupinos last edited by

                Yes! I love the improvements of the image editor. I sooooo missed the paint bucket tool, now it is here!
                Also the Area detection by coordinates might come very handy, although I wonder if x and y are map/tile coordinates or pixel coordinates?
                Thank you very much for your hard work, @F4NS-Team! <3

                1 Reply Last reply Reply Quote 6
                • Dave
                  Dave Fuze Team last edited by

                  Thank you everyone for your lovely encouraging words! So glad people are excited for the cool additions!

                  1 Reply Last reply Reply Quote 8
                  • Spacemario
                    Spacemario F last edited by

                    Amazing patch! As much as I love the image editor enhancements, I think the font stuff is a bigger deal: the biggest aesthetic issue I've always had with Fuze games was the default font-- and not everyone had the time or know-how to implement their own font code.

                    1 Reply Last reply Reply Quote 6
                    • vinicity
                      vinicity F last edited by

                      Indeed!

                      Let's hope that the musical side of Fuze will get the same amount of care for the next patch!

                      1 Reply Last reply Reply Quote 7
                      • D
                        DaddyJDM last edited by

                        I an enjoying the new update, too! Great work, FUZE team! Thank you for your hard work!

                        1 Reply Last reply Reply Quote 6
                        • AndyG1985
                          AndyG1985 last edited by

                          This is fantastic news! A font function and a fill tool are going to be of so much use. The = / == causing an error is a good idea too and should save some head-scratching!

                          1 Reply Last reply Reply Quote 7
                          • spikey
                            spikey F last edited by

                            A new FUZE4 version - it feels like Christmas Eve in autumn. Thank you!
                            Check out the new examples in the Programs-section for interpolation and the fonts. I love the setFont(), the new drawTextEx() with alignment parameter and the new fonts in the media library, this will save me a lot of lines of code!

                            1 Reply Last reply Reply Quote 5
                            • waldron
                              waldron F last edited by

                              Can't wait to finish my current project to play with all the new features!.
                              The image editor is better improved then expected with the new wand tool for
                              in-betweening animations and selecting grouping parts of the image, plus flip invert :).
                              If we could use that wand tool to create a collision box that would be the cherry on top ;).

                              1 Reply Last reply Reply Quote 7
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