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    • P
      PeterPeoke last edited by

      • When you have the help menu open, while coding, the screen will scroll to the right when you enter code, so most of your code isn't visible anymore. This only happens when the help menu is open. Does this make sense? :)

      • Maybe support for vertical screen orientation.? :)

      • Please make the code colored in the tutorial section of https://fuzearena.com/help/ like it is on the Switch itself.

      • I don't know what it's called, but in other coding languages, when you for instance change the name of a variable, the name will change everywhere in the code where you have used that variable

      lawyerlounge 1 Reply Last reply Reply Quote 1
      • R
        rdurbin F @Jonboy last edited by

        Id like to request ability to reuse your own assets in many projects. Ability to seperate code into different page tabs. Code wise it would be treated as one program but more visually appealing.

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        • Martin
          Martin Fuze Team last edited by Martin

          We're aware of the desire for splitting up the code into multiple files and / or tabs. We need to give the editor some additional work once we've got some of the initial bugs out of the way.

          For asset reuse you can already do this. It may not be exactly how you are thinking but you certainly can. Create a project for your shared assets only and then when you create a new project you can copy any that you wish to re-use into your new project. It's not the same as referencing the assets directly of course but it has the advantage of allowing you to make small changes in the inheriting project.

          R 1 Reply Last reply Reply Quote 1
          • R
            rdurbin F @Martin last edited by

            @Martin yeah i knew about that but really that is a waste of space. That would be like copying the content of a function and pasting it several times whenever you call the function in your program. You also have the advantage of making changes to an image and it would apply to all programs that use the image. Would be nice to have the option but i do see an issue of sharing as fuze would have to copy any images that were linked this way before that project can be shared.

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            • Myddrak
              Myddrak last edited by

              Going back to the roots of Fuze, and teaching kids to code... I've been thinking about how I first started and it was all about typing in the code (starting from the Spectrum manual, and swiftly moving on to magazines)..... Sharing programs with friend codes, and even the possibility of some future curated server based content is all well and good.. but what about having a page of simple games listings to type in?

              Martin Tratax SteveZX81 3 Replies Last reply Reply Quote 4
              • Martin
                Martin Fuze Team @Myddrak last edited by

                @Myddrak said in Wishlist:

                what about having a page of simple games listings to type in?

                I definitely like this idea, but I do fear that the patience for typing in 1000 lines of code or more (10,893?) might be long gone. And then that will lead us straight back to "would be great if we could copy / paste from PC" - which has all sorts of problems and restrictions.

                I'm sure we'll definitely give this one some thought however.

                Myddrak 1 Reply Last reply Reply Quote 1
                • Tratax
                  Tratax F @Myddrak last edited by

                  @Myddrak I like the idea, perhaps a section on the forum where we can share small but useful functions? I know the hardest thing i struggled with initially was jump mechanics and collision detection, would be great to see "Tiny Demos" where we can share how we tackle these challenges

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                  • Myddrak
                    Myddrak @Martin last edited by

                    @Martin Agree that they'd need to be short.... but the Pong and Invader demo games come in at about 70 and 250 lines each.... think that type of thing would be perfect.

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                    • Zero Division
                      Zero Division @Discostew last edited by

                      This post is deleted!
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                      • Myddrak
                        Myddrak last edited by

                        It's a long shot (as I've no idea how it'd work)... but it'd be really cool to have some sort of gesture editor (for motion control). Maybe performing the same gesture multiple times to get a good representation, and functions that can be used in game that can return a value to indicate how close a movement is to the stored gesture?

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                        • Spacemario
                          Spacemario F last edited by

                          Would it be possible to have repeated presses of "Home" alternate leaping to the start of the line and the start of the tabbed in area, with "CTRL-Home" going to the top of the file-- so, like how text editors work in general? Right now I keep accidentally and repeatedly leaping to the start of the file by hitting "Home-Home. That darned muscle memory is difficult to break!

                          This is all on a USB keyboard by the way-- I don't have any intention to ever use the touch one, maybe the behavior is different there.

                          Another nice-to-have would be for the editor to allow for "SHIFT-CTRL-HOME", and "SHIFT-CTRL-PGUP"-style selections. I use those constantly in normal text editors, and it's missing here (although you can do "SHIFT" and the arrow keys at least).

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                          • V
                            void00 F @rei_fuze last edited by

                            @rei_fuze
                            I have had great success at emulating the keyboard with teensy 2.00 without any missed keystrokes.It seems other micro boards beside Teensy are not detected as keyboard if u emulate them.

                            1 Reply Last reply Reply Quote 1
                            • mixaal
                              mixaal F @Zero Division last edited by

                              @Zero-Division I think what you're describing is usually done as image file which can be represented by tar.gz or raw or whatever binary format Fuze Team wants to use. But totally agree, having reusable code would help :)

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                              • M
                                Motley last edited by

                                My wish: upload and download (with a rating system) feature and game jams hosted directly in fuze

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                                • ITzTravelInTime
                                  ITzTravelInTime F last edited by

                                  Can you add some render mode and camera modes for 3d games to support labo vr?

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                                  • S
                                    senas8 @Motley last edited by

                                    @Motley like a store front? Nice idea.

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                                    • M
                                      Malcolm @Jonboy last edited by

                                      @Jonboy This is a minor thing but while browsing the media, it would be nice to be able to copy the asset filename via some controller button so that it could be pasted into our project when we returned to the code editor.
                                      I types the asset name in from memory and got it wrong (case sensitive) and then needed to go check it again. Not a big deal but might be an easy “nice touch”.
                                      Cheers!

                                      Dave 1 Reply Last reply Reply Quote 3
                                      • Dave
                                        Dave Fuze Team @Malcolm last edited by

                                        @Malcolm You can do exactly this when viewing the media section accessed from the code editor. However - being able to do this while just browsing the media from the main menu would indeed be quite nice and is something I'll bring up.

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                                        • SteveZX81
                                          SteveZX81 F @Myddrak last edited by

                                          @Myddrak said in Wishlist:

                                          Going back to the roots of Fuze, and teaching kids to code... I've been thinking about how I first started and it was all about typing in the code (starting from the Spectrum manual, and swiftly moving on to magazines)..... Sharing programs with friend codes, and even the possibility of some future curated server based content is all well and good.. but what about having a page of simple games listings to type in?

                                          Yes please!! That takes me back to 1982(ish), when I used to buy magazines like ZX Computing and spend hours typing code in line by line ..and then spending more hours trying to spot typos and debug it before it eventually worked (well sometimes). Great times!

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                                          • Discostew
                                            Discostew F last edited by

                                            Would like to be able to identify if a global variable exists, and if not, be able to make a global variable from anywhere. Reason for this is because I like to keep various code libraries self-contained, where a person can initialize a library via functions without having to touch the base structures for them.

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