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    Subs 2 - Dive Dive Dive!

    Work In Progress
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    • Martin
      Martin Fuze Team @SteveZX81 last edited by

      @SteveZX81 said in Subs 2 - Dive Dive Dive!:

      oh heck, I'm sorry about that.

      Why? Did you turn my volume up :D

      1 Reply Last reply Reply Quote 2
      • SteveZX81
        SteveZX81 F last edited by SteveZX81

        Thought I'd have a break from working on the actual game and started tinkering with a simple title screen for the game.

        oh and in other news, I hit 1k hours on Fuze yesterday! ...but no fanfare and champagne? tsk.. disappointed ..maybe at 2k then.
        yes.png

        1 Reply Last reply Reply Quote 10
        • Dave
          Dave Fuze Team last edited by

          Love it Steve. Simple, minimal but very cool and effective. Oh and it's 1337 hours exactly that you get the champagne.

          1 Reply Last reply Reply Quote 3
          • AndyG1985
            AndyG1985 last edited by

            That title screen is excellent - consistent with the style of the gameplay so it has a very distinctive feel.
            My hours are 165, making it my most-played title by a clear margin!

            1 Reply Last reply Reply Quote 3
            • SteveZX81
              SteveZX81 F last edited by SteveZX81

              Little update video.

              Additions:
              Ship type 4 drops depthcharges
              depthcharges rotate and drop
              boat hit effect when one reaches the bottom of the screen
              damage control panel added
              random section damaged when a depthcharge detonates.
              depthcharges are red and flash on the radar
              sound effect added when you 'rotate' periscope

              I'm not sure how loud the sound is, so beware!

              1 Reply Last reply Reply Quote 8
              • SteveZX81
                SteveZX81 F last edited by

                Small update (although it was a royal pain to get working)

                1: Depthcharges only damage your boat if they are within the red danger zone on the minimap (not sure you can see it well on the twitter video) (as suggested by Martin)
                2: random cracks added sometimes when you are hit. ..I'm not 100% sure about this, we'll see.

                pugmartin 1 Reply Last reply Reply Quote 8
                • pugmartin
                  pugmartin F @SteveZX81 last edited by

                  @SteveZX81

                  Excellent mate

                  1 Reply Last reply Reply Quote 1
                  • spikey
                    spikey F last edited by

                    I loved Gato 1984 and drived hours from the top left to the lower right corner of the map to find the enemies ;-) and Silent Service 1990 was great too. I see your version here becoming a master piece as well.
                    By the way the cracks are creating pressure, I like them. Will diving, switching from diesel to battery until running out of power, launch debris to sneak away be a topic? But maybe this turns the game to much away from a fast arcade version.

                    1 Reply Last reply Reply Quote 1
                    • SteveZX81
                      SteveZX81 F last edited by SteveZX81

                      I would love to move away from a simple arcade game to something epic like Silent Service, I really loved that game, but there's no way I could do something like that currently, so sadly we have to make do with with one view and no diving or surfacing.

                      1 Reply Last reply Reply Quote 1
                      • waldron
                        waldron F last edited by

                        looks cracking that

                        1 Reply Last reply Reply Quote 3
                        • vinicity
                          vinicity F last edited by

                          I like the cracks!

                          1 Reply Last reply Reply Quote 1
                          • pugmartin
                            pugmartin F last edited by

                            Looks absolutely brilliant this. I do like the cracks also. Fuze Team must be over the moon when they see things like this being shared

                            1 Reply Last reply Reply Quote 4
                            • spt games
                              spt games @SteveZX81 last edited by spt games

                              @SteveZX81 Nice animation šŸ‘šŸ‘šŸ‘

                              This looks like you have spent lots of time on the code and painstakingly drawing the graphics. Well done 😊

                              Was wondering how you created the periscope. Was that in code or drawn? It looks like you are masking the sea with it. Very cool however you did it.

                              1 Reply Last reply Reply Quote 0
                              • Jonboy
                                Jonboy Fuze Team last edited by

                                @pugmartin - "over the moon" is such an understatement - Quite honestly it is difficult to express in words the emotions of joy and pride we experience on a day-to-day basis. The talent that is either developing here or is being attracted here is truly staggering.

                                Thank you - great stuff is coming!

                                1 Reply Last reply Reply Quote 3
                                • Jonboy
                                  Jonboy Fuze Team last edited by

                                  Damit @SteveZX81 - we never even thought about recognition for 1,000 hours. I was never overly fond of achievements but I think you alone have proved we should be recognising the incredible achievements being created and shared with the community. We'll start thinking about it for sure.

                                  SteveZX81 1 Reply Last reply Reply Quote 2
                                  • SteveZX81
                                    SteveZX81 F @Jonboy last edited by

                                    @Jonboy said in Subs 2 - Dive Dive Dive!:

                                    Damit @SteveZX81 - we never even thought about recognition for 1,000 hours. I was never overly fond of achievements but I think you alone have proved we should be recognising the incredible achievements being created and shared with the community. We'll start thinking about it for sure.

                                    I was only having a joke mate, please don't add achievements haha, I really am not a fan of the silly things ;)

                                    pianofire 1 Reply Last reply Reply Quote 1
                                    • pianofire
                                      pianofire Fuze Team @SteveZX81 last edited by

                                      @SteveZX81 You do want a T-shirt though!

                                      1 Reply Last reply Reply Quote 2
                                      • Jonboy
                                        Jonboy Fuze Team last edited by

                                        That is exactly what I was thinking - merchandise to earn, not buy. Well, maybe both as man alive we need some money!

                                        SteveZX81 pugmartin 2 Replies Last reply Reply Quote 2
                                        • SteveZX81
                                          SteveZX81 F @Jonboy last edited by

                                          @Jonboy said in Subs 2 - Dive Dive Dive!:

                                          That is exactly what I was thinking - merchandise to earn, not buy. Well, maybe both as man alive we need some money!

                                          Just sell me a Fuze t-shirt now!! Take my money ;)

                                          1 Reply Last reply Reply Quote 2
                                          • pugmartin
                                            pugmartin F @Jonboy last edited by

                                            @Jonboy

                                            Joking aside I’d buy a t shirt to further support this amazing community

                                            1 Reply Last reply Reply Quote 3
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