Navigation

    Fuze Arena Logo
    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Help
    • Discord
    1. Home
    2. Tags
    3. function
    Log in to post
    • All categories
    • Chronos

      Coding for Fun: Matrix Transform with Rotation Matrix Transforms
      Functions • function transform direction matrices matrix • • Chronos

      4
      4
      Votes
      4
      Posts
      539
      Views

      PickleCatStars

      I don’t understand what this does! :S

    • Chronos

      Coding for fun: Improvising a type function
      Functions • type function • • Chronos

      4
      3
      Votes
      4
      Posts
      418
      Views

      L

      Your solution looks pretty solid. Another way to accomplish this would be to use structs as in

      integer = 1 strings = 2 floats = 3 arrays = 4 n = [.data = 123, .type = integer] n1 = [.data = "123", .type = strings] if n.type == integer then //do something endif

      Keep up the good work!!

    • H

      Dynamic Function Arguments?
      Advanced • function print help arguments dynamic • • HeavyByte

      5
      3
      Votes
      5
      Posts
      612
      Views

      H

      @PB____ yeah, that's what I was trying to avoid. I'd rather just type the extra "\n" and save the extra syntax and compute cycles. Thank you though!

    • Hector1945

      Function causes a crash
      Bug Reporting (FUZE 4 Nintendo Switch) • crash bug function • • Hector1945

      48
      0
      Votes
      48
      Posts
      3364
      Views

      PickleCatStars

      Keep your fps/memory meter turned on!

    • vinicity

      Loading bar example
      Creation share codes • useful function loading • • vinicity

      1
      8
      Votes
      1
      Posts
      345
      Views

      No one has replied