I'm necroing this old post again lol. I have now ported the game not only to the playdate handheld which seems i never mentioned here but also to the vircon32 fantasy console. The playdate port was made last year and is in black and white only as the playdate only has a 1 bit screen, the game is playable also in the browser and on pc and so because i created an SDL2 implementation of the playdate api just to be able to let people play my playdate games on other systems than playdate.
The now just released Vircon 32 port is kinda crazy on its own as the Vircon 32 is a fantasy console that runs on 15mhz cpu at 640x360 and i had to optimize the game a lot sometimes even splitting up logic and drawing over multiple frames or in the case of the toady game limitting tiles used by zooming in on the game a bit
The vircon32 port is available here : https://joyrider3774.itch.io/retrotime-vircon32-version
The playdate port is available here : https://joyrider3774.itch.io/retrotime-playdate