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    Retro - ASCII - game

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    • Jongjungbu
      Jongjungbu F last edited by

      You could keep this to 1000 line then make the multiplayer and other extra stuff as Smack Man II or Smack Man Vs or some such

      spikey 1 Reply Last reply Reply Quote 4
      • spikey
        spikey F @Jongjungbu last edited by

        @Jongjungbu That would be a proper solution, thank you for the idea. I already reduced the priority of 1000 lines, because I am so curious about to see, how the gameplay works with multiplayer. Also, if the gameplay needs major changes, to make it work well for multiplayer, I will consider this for my next game.

        1 Reply Last reply Reply Quote 3
        • spikey
          spikey F last edited by

          Finally, the beta version is finished. I tried to max out the amount of simultaneous players (currently 18), not sure how this works out. To make a good demo video, I need more joy-cons with a drift ;-) I will further increase the controls-help screen and minor adjustments. But this has to wait a bit.

          Share ID: Z8463MNDN8

          1 Reply Last reply Reply Quote 5
          • spikey
            spikey F last edited by spikey

            Its done.

            • added jingles for new high score, game over, level complete
            • cleaned the input interpreter for 18 players
            • a help screen, that looks like a how to for a flight simulator šŸ˜… but its just for the joy con split mode
            • made everything a bit bigger, to allow comfortable gaming in undocked mode
              Hope you enjoy, this homage to the PC retro gaming.
            1 Reply Last reply Reply Quote 3
            • vinicity
              vinicity F last edited by

              Very cool! The jingles are just perfect! (If a bit loud, but I guess that is caused by the sound recording issue you posted about before...)

              Will try it with the kids tonight!

              spikey 1 Reply Last reply Reply Quote 1
              • spikey
                spikey F @vinicity last edited by

                @vinicity Thanks, I wonder how they react to such a retro style game. And yes, i am still struggling, with recording synth sound. Normal audio files are recorded in the volume, given in the parameter.

                1 Reply Last reply Reply Quote 1
                • Martin
                  Martin Fuze Team last edited by

                  Very neat! But I think I might have just woken the whole street up :)

                  spikey 1 Reply Last reply Reply Quote 1
                  • spikey
                    spikey F @Martin last edited by

                    @Martin ooh no, still? I mean with the video or did you download the game. I put it all to a lower volume.

                    1 Reply Last reply Reply Quote 0
                    • Martin
                      Martin Fuze Team last edited by

                      The video - my fault for watching it at 3AM :D

                      1 Reply Last reply Reply Quote 0
                      • spikey
                        spikey F last edited by

                        Fixed for FUZE 3.1.0: (pending for approval)

                        • I had to rename fuschia to fuchsia
                        • I had to rename my own custom function drawTextEx() to customDrawTextEx() because the new FUZE version contains now an amazing function named like this
                          šŸ‘
                        1 Reply Last reply Reply Quote 3
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