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    Car Race game

    Work In Progress
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    • ILoveFuze
      ILoveFuze last edited by

      It says 'Project not found'

      Ithendall 1 Reply Last reply Reply Quote 1
      • pianofire
        pianofire Fuze Team last edited by

        It is awaiting approval

        1 Reply Last reply Reply Quote 3
        • Ithendall
          Ithendall @ILoveFuze last edited by

          @ILoveFuze now it is approved.

          1 Reply Last reply Reply Quote 1
          • PickleCatStars
            PickleCatStars F last edited by

            It’s pretty nice. Is there a track editor hidden in there? One thing I noticed is that the screen mode is set to 800*600. Are you developing on a 4:3 monitor? Because the view is also sortof squashed. I found a few instances of ‘ / 2.5’ in there and changed them to ‘ / 0.75 ‘ and it straightened up the view to fit the widescreen aspect of handheld mode. The sense of speed is a lot more visible now!

            Ithendall 1 Reply Last reply Reply Quote 0
            • ILoveFuze
              ILoveFuze last edited by

              How did you make the 3d effect with triangles? I honestly don't know.

              Ithendall 1 Reply Last reply Reply Quote 0
              • PickleCatStars
                PickleCatStars F last edited by

                It’s not 3d, it’s top down. It just looks like that because it’s squashed. And I don’t know either. It’s all full of maths!

                1 Reply Last reply Reply Quote 0
                • Ithendall
                  Ithendall @PickleCatStars last edited by

                  @toxibunny hi, I’m just trying with different screen resolutions. I don’t think it looks squashed because of it but because of that 2.5. The car was not fully top-down so I tried to make the track match it, it is some kind of pseudo 3d or isometric, I don’t know if the result was good but it was inntentional to make it look that way :) Try to increase speed.

                  1 Reply Last reply Reply Quote 0
                  • Ithendall
                    Ithendall @ILoveFuze last edited by

                    @ILoveFuze not real 3D, I just divided y coordinate by a constant.

                    1 Reply Last reply Reply Quote 0
                    • PickleCatStars
                      PickleCatStars F last edited by

                      If you divide x by a larger number at the top of the screen, fading to a smaller number at the bottom, it would maybe look a bit more 3d. Things at the top of the screen would be smaller/further away, and things at the bottom would be larger/closer.

                      ?

                      1 Reply Last reply Reply Quote 1
                      • Ithendall
                        Ithendall last edited by

                        Yes, I thought about that possibility, I would need to scalate the bushes, no need of sorting the triangles because they are in the same plane. This little game got more complex than I initially thought, but once I made this little ‘triangle engine’ I am thinking in more possibilities to improve it, maybe for an RPG.

                        1 Reply Last reply Reply Quote 1
                        • PickleCatStars
                          PickleCatStars F last edited by

                          It’s pretty awesome. Is there a way to zoom in/out?

                          1 Reply Last reply Reply Quote 1
                          • Ithendall
                            Ithendall last edited by

                            Thank you! Yes, in fact the little white map is a zoom out.

                            1 Reply Last reply Reply Quote 0
                            • vinicity
                              vinicity F last edited by

                              This is very cool. The perspective is really weird, but I really like how it looks. Very interesting implementation of the triangles code.
                              Can't wait for the split-screen two player version! :)

                              1 Reply Last reply Reply Quote 1
                              • Ithendall
                                Ithendall last edited by

                                Thank you! I'll see what I can do with that perspective.
                                Unfortunately, first try with 2 players was a total fail:
                                1 player: nearly 60 fps
                                2 players: not even 1 fps! XD

                                thumbnail_IMG_1874.jpg thumbnail_IMG_1873.jpg

                                1 Reply Last reply Reply Quote 3
                                • PickleCatStars
                                  PickleCatStars F last edited by

                                  That green line on the graph has gone right off the top of the screen!

                                  1 Reply Last reply Reply Quote 1
                                  • T
                                    tony7059 last edited by

                                    I like the touch of showing the HUD of the track : ) Nice work!

                                    1 Reply Last reply Reply Quote 0
                                    • R
                                      Richard F last edited by

                                      The track layout's familiar. Is it Autumn Ring?

                                      1 Reply Last reply Reply Quote 0
                                      • Ithendall
                                        Ithendall last edited by

                                        @tony7059 Thank you!

                                        @Richard Not really. I was not thinking in any particular track.

                                        I shared and sent latest version to approval, still pending:

                                        ID: FTN33MNDSG

                                        You can now choose the car, it was a shame not to use the rest of the cars of the set, and the maximum speed: from very slow to really fast!
                                        I was not able to make a 2 players version, maybe I'll try again in the future.

                                        1 Reply Last reply Reply Quote 4
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