Preparing for the new Patch! 3.0.0
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The wait is killing me. Thanks, FUZE team.
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Hang on, Faz! Only another 6 weeks to go!
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@toxibunny 6? According to my sources its 12 weeks and 3 days.;)
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It has become a bit more complicated now as the player and full version releases have to be coordinated
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12 weeks and 3 days !! Flipping heck, that's an eternity. Think I need a lie down.
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When I got Fuze the first day of it's release I thought it was the greatest thing ever created! sure it had it's bugs and few crashes here and there at firat and the patches did help, but I enjoy creating on it and bringing my visions to life. This patch is more like the extra icing on the already well made cake.
Sorry you had to go though video editing and recording troubles to create this video. I hope this patch and player update don't stress you guys out too bad, good luck Fuze Team and may the programming gods be with you! -
looking forward to this as well.
Are there references to the "unexecpted performance hit in certain cases" like a forum topic where somebody reported this ?
Also interested in the speed improvements. Is there a percentage of the overal speed increase for a certain test function ? I mean there would have been some function used to test the difference between 2.15.0 and 3.0.0would this for example speed up a simple for loop with 10 million iterations (to show more the speed increase if any) ? Like as a test case doing
var a = 0 for i = 1 to 10000000 loop a = i + 1 repeat
Basically i'm wondering if those general speed improvements apply to the overal interpreter and thus also simple loops or more to calling certain functions that got a speed boost